Delta-v/Content.Client/Shuttles
Tayrtahn 9186b65b14
Validate `ShaderPrototype` IDs (#38728)
* Convert all shader prototype string literals to protoids in overlays

* Convert more shader prototype literal strings to protoids

* Convert ValidatePrototypeId to ProtoId

* Later
2025-07-03 18:11:31 -07:00
..
BUI Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Commands ShowEmergencyShuttleCommand and MeleeSpreadCommand LEC conversion. (#37993) 2025-06-06 20:28:00 -04:00
Systems Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
UI MapManager warning cleanup client edition (#36766) 2025-05-15 01:38:51 +02:00
FtlArrivalOverlay.cs Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
ShuttleConsoleComponent.cs Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
ThrusterComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ThrusterSystem.cs Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00