Delta-v/Content.Shared/Damage/Systems
slarticodefast 38232d2255
Predict healing and bloodstream (#38690)
* initial commit

* reapply 38126

* fix rootable

* someone missed an important minus sign here

* try this

* fix

* fix

* reenable crit hits

* cleanup

* fix status time dirtying

* fix

* camelCase
2025-07-02 19:20:31 -04:00
..
DamageContactsSystem.cs Damaged by contact fix (#31921) 2024-09-07 17:46:24 -06:00
DamageExamineSystem.cs Optimization! 2024-11-10 00:45:54 -06:00
DamageOnAttackedSystem.cs Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
DamageOnHighSpeedImpactSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
DamageOnHoldingSystem.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
DamageOnInteractSystem.cs Death Nettle changes (#25253) 2025-03-29 10:35:16 +01:00
DamagePopupSystem.cs Predict DamagePopup (#36547) 2025-04-14 21:10:09 +02:00
DamageProtectionBuffSystem.cs Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
DamageableSystem.cs Predict healing and bloodstream (#38690) 2025-07-02 19:20:31 -04:00
PassiveDamageSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RequireProjectileTargetSystem.cs Cluster grenade refactor and contra markings (#31108) 2024-12-16 13:08:07 +01:00
SharedGodmodeSystem.cs New status effect system (#37238) 2025-06-25 07:41:35 -04:00
SharedStaminaSystem.Modifier.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SharedStaminaSystem.Resistance.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SharedStaminaSystem.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SlowOnDamageSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00