Files
Delta-v/Content.Shared/GameObjects/Components/Mobs/SharedDamageState.cs
T
2020-07-23 02:04:03 +02:00

19 lines
337 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Mobs
{
[Serializable, NetSerializable]
public enum DamageStateVisuals
{
State
}
[Serializable, NetSerializable]
public enum DamageStateVisualData
{
Normal,
Crit,
Dead
}
}