Files
Delta-v/Content.Shared/GameObjects/Components/Power/SharedPowerDevice.cs
T
2020-06-28 17:23:26 +02:00

13 lines
228 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
[Serializable, NetSerializable]
public enum PowerDeviceVisuals
{
VisualState,
Powered
}
}