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* Puts disable refund logic into a helper method. Removes action check. Disables refund on action use. * Adds check if refund is disabled for the store already * Adds a way to disable refunds based on time * Checks if the ent is on the starting map and the end time is below the current time before disabling refund * Replaces instances of component.RefundAllowed = false with DisableRefund for more consistency and easier tracking * Adds methods to handle inhand and shooting events * Removes gamestates --------- Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>