* Fix butcherable handling * ItemSlots for clown shoes * Return if handled * Handle if popup * Whitespace, spoons are metal * Zero damage plastic utensils, blacklist by metal+melee * Hmmm truthy * Plastic knives are knives too, just use that * Delete unused tag * Always true if doAfter * Raw rat meat should be sliceable too |
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| .. | ||
| Components | ||
| EntitySystems | ||
| Hungry.cs | ||
| IngestionEvents.cs | ||