Delta-v/Content.Server/Audio
metalgearsloth 1d63b4cfcb
Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge

(cherry picked from commit 5896e6875266b22c565009b5d45f60ceb981d90a)
2024-05-03 00:15:32 +02:00
..
Jukebox Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
AmbientOnPoweredComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
ContentAudioSystem.cs fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
ServerGlobalSoundSystem.cs Nuke Music start adjusted for duration (#25946) 2024-03-17 14:54:56 +01:00