Delta-v/Content.Server/Chemistry/EntitySystems
SlamBamActionman f39df535b2 Better DNA forensics & ReagentData (#26699)
* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"

* Removes touch DNA for puddles, adds DNA to vomit

* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA

* Fix stupid metamorphic glass bug grrr

* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead

* Removes data field from maps, adds DNA tracking for some missed items

* Give default value, fix missing values.

* Fixes recipe bug

* Review changes

* Make the Data list into a nullable type

* Revert map changes

* Move gibbed unknown DNA to forensicssystem
2024-08-09 19:04:17 +01:00
..
ChemMasterSystem.cs Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
ChemistryGuideDataSystem.cs Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
DeleteOnSolutionEmptySystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
HypospraySystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
InjectorSystem.cs Make `NeedHand` modifiable for injectorSystem (#29870) 2024-08-09 17:59:55 +01:00
ReactionMixerSystem.cs Bartending+: Shaking and Stirring (#29243) 2024-08-09 17:33:56 +01:00
ReagentDispenserSystem.cs Reagent dispenser UI (Again) (#27958) 2024-05-18 13:59:16 +02:00
SolutionContainerMixerSystem.cs Electrolysis and Centrifuge (#22517) 2023-12-16 20:30:32 +01:00
SolutionHeaterSystem.cs Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
SolutionInjectOnEventSystem.cs Add ValueList import (#26640) 2024-04-07 14:24:16 +02:00
SolutionPurgeSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
SolutionRandomFillSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
SolutionRegenerationSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
TransformableContainerSystem.cs Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
VaporSystem.cs Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00