* De-duplicate loadout gear Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml. * Code updates * Remaining yaml * Fix automatic naming * raiseEvent * Don't code when tired kids |
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|---|---|---|
| .. | ||
| Loadouts | ||
| GameSettings.cs | ||
| HumanoidCharacterProfile.cs | ||
| ICharacterProfile.cs | ||
| JobPriority.cs | ||
| MsgDeleteCharacter.cs | ||
| MsgPreferencesAndSettings.cs | ||
| MsgSelectCharacter.cs | ||
| MsgUpdateCharacter.cs | ||
| PlayerPreferences.cs | ||
| PreferenceUnavailableMode.cs | ||
| SpawnPriorityPreference.cs | ||