Delta-v/Resources/Textures/Objects/Misc
deltanedas f941121384
upstream merge (#1636)
* uncomment grappling gun

* Remove rest of Geras files (#30912)

remove remaining geras stuff

* tweak(AgeRequirement): Make the requiredAge more sensible (#30913)

* chrore(ageRequirement): fix grammar. atleast -> at least (#30914)

* Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit (#30918)

* Fixes inhand hardsuit cross color from https://github.com/space-wizards/space-station-14/issues/26516#issue-2213917971

* Fixed HoS Turtle not covering all butt pixels

---------

Co-authored-by: Zachary Yona <magicalusf@gmail.com>

* Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* chore(grammar): correct some mistakes (#30916)

* Add diamond mining drills, buff regular mining drills (#30814)

* why do I have to change so much just to add drills

* diamon

* Automatic changelog update

* give trash a reusable entity table (#30921)

* Contraband marking & examining (#28688)

* System & loc strings

* pass over syndie contraband

* fixes

* grand theft pass

* contrabandexamine -> contraband

* examine text generation update

* all composition parents necessary

* bring back minor contra so it has a less confusing message

* minor

* weapon pass

* jumpsuit pass

* feet pass

* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH

* head

* AUUUUGH

* ear

* belt

* back

* fix

* bro

* rename for more clarity

* do da review

* add cvar for contraband examine

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Automatic changelog update

* Removes variant cube migration (#30934)

add

* First Review Pass Contraband Fixes (#30930)

* First pass contra fix

* bam

* More

* Security crates are now marked as security restricted

* Syndicate raid suit is contra

* damn I forgot gatfruit

* Add conducting gloves to the maintenance loot table (#30904)

* add

* lower weight

* Fix DoDrop to DropNextTo in container cases (#30911)

* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method

* codestyle change

* Fix Reagent Fire Stacks (#30766)

* Fix Reagent Fire Stacks

* Comments on code

* little nicer wording?

* Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… (#30954)

Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719.

* Automatic changelog update

* Fix permission check for whitelists in player panel (#30948)

* Automatic changelog update

* Grey mantle in winterdrobe (#29774)

* add the mantle

* fix a few things

* fix merge conflict stuff, remove from winterdrobe and lathe.

* Add mantle to loadouts (20 hour requirement)

* Automatic changelog update

* Sliceable doAfter (#30824)

* init

* wtf git

* Automatic changelog update

* Add capfruit, a gatfruit mutation. (#30850)

* add base

* add fake suffix and flavor fix

* address some reviews

* parent it

* fix test fail

* add FoodSequence support and address small review

* Automatic changelog update

* Fixes the grey mantle (#30971)

add the thing i missed

* Add keybinds for rotating and flipping objects (#30540)

* add keybinds for rotating and flipping objects

* no popup for verbs

* Automatic changelog update

* tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. (#30618)

* Make the Borgs Names Appear When they Make an Announcement (#30107)

* Make the Borgs Names Appear When they Make an Announcement

* bwomp

* re-order

* Use Name instead of metadata

* goiup

* Automatic changelog update

* disable contraband examine

* rename our SliceFoodEvent

* Throngler Plushie Sprite (#30969)

Throngonkler Plush sprite

* Fix bug with rotating shelves (#30978)

* Main

* Update shelfs.yml

* Little bug fix

* No weather on concrete tiles (#30952)

* concrete weather

* miss

* development build ghostrole lottery changes (#30980)

debug ghostrole lottery changes

* Automatic changelog update

* Add a saline syringe to the combat medical kit (#29954)

saline

* Automatic changelog update

* fix the admin verbs trying to kill players by filling their lungs with plasma (#30991)

fix the admin tools trying to kill players by filling their lungs with plasma

* Custom Taco & Kebabs - FoodSequence 2 (#30905)

* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Fix popups not working properly with an eye offset (#30990)

* Adds a random smokable spawner (#30870)

* Textures to make lamps mappable to East/West.

* Adds a random smokable spawner

* remove double derma

* Increase chance for just basic cig

* Update to enitity tables

* Tweak values

* Remove space

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>

* Fix lizards being unable to eat custom burgers (#31005)

* Fix lizards being unable to eat custom burgers

* ensure tag comp

* Automatic changelog update

* Sedin (#27110)

* Sedin

* almost forgot this.

* what

* Did a few fixes, tried to readd popup

* Fix popup, ready for merge

* minor change

* Generalize seed removal/destruction system, add popups in general.

* fix

* fix (again)

* deadcode is no more

* Sedin buff (nerfing the recipe soon)

* godont

* webedit moment

ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit

* CRIKEY

* Revert "CRIKEY"

This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.

I was not supposed to commit that >:/

* Alright, it should be good now but I havent tested it

* ready for merge/review

* prob -> probability

* Requested changes nodoc

* Review nodoc

* documento

* thumb up emoji

* Automatic changelog update

* Adds a Dinky Star Sticker for security officers (#29767)

* Sec-Star-TASTIC

* fix license

* now counts as trash

* Sticks to people + wearable

* no more sticky

* no more sticky

* mystery-space

* Update Loadout Yaml

* Automatic changelog update

* tweak(hospital): Reduce diamond stack from 30 to 1 (#31027)

* tweak(experiment): Reduce diamond stack from 30 to 1 (#31025)

* replace mapped diamond stacks with single

* Figurine voicelines (#30865)

* initial commit

* tweaks to the new voice lines

capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different

* capitalized one letter

man i really suck at capitalization

* more capitalization

i never thought this pr would need so many changes

* changed one comma to a dot

* Update Resources/Locale/en-US/datasets/figurines.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Adding shock collar and electropack (#30529)

* Adding shock collar with the new ShockOnTrigger

* Cleaning and updating the shock collar

* Add StripDelay datafield to ClothingComponent

* Adding SelfUnremovableClothingComponent

* ShockCollar Update

* Correction of the shock collar

* Correction of the shock collar 2

* Renaming the DamageSpecifier DataField to Damage

* Fixing the damage field in ShockCollar

* Cleaning the ShockCollar

* Renaming ShockCollar to ClothingNeckShockCollar

* Adding ClothingNeckShockCollar as a stealTarget to a thief

* Fixing a typo of the sprite path in ClothingNeckShockCollar

* Cleaning the ShockOnTriggerComponent

* Revision of SelfUnremovableClothing

* Adding a ClothingBackpackElectropack

* Sprite fix

* Code review

* Shock Collar sprite update

* add commit hash

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* Greatly improve the usability of the Gas Analyzer. (#30763)

* greatly improve how the gas analyzer behaves

* don't close the analyzer when the object goes out of range

* cleanup

* always switch to the device tab when a new device is analyzed

* modern api part one

* modern api part 2

* modern api part three

* file scope namespace

* Automatic changelog update

* Fix false and true in player-panel.ftl (#31043)

Fix false and true in player-panel

Add a new True string

* Contra Review Passs - Round 2 (#30942)

* Contra pass round two

* command too

* Stamps

* oopsied a bracket

* Namespace cleanup around Mind Roles (#30965)

* namespaces

* Comment does not need a semicolon

---------

Co-authored-by: Vasilis <vascreeper@yahoo.com>

* Contraband Review Pass - The Threequel (#30970)

Contraband pass number three

* Golden toilet (#31049)

* golden toilet

* Destructible

* sprite

* fix

* copyright

* Automatic changelog update

* Salvage Spawners (#31020)

* treasure entities and spawners

* no more smiles

* remove nyano shock collar code

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove meteor swarms rule for a moment

* Revamped Meteor Swarm (#28974)

* meteor code and balanced values

* Meteor Swarms

* Update meteors.yml

* Update meteors.yml

* HOO! (fix overkill bug and buff space dust)

* undo BloodstreamComponent.cs changes

* DamageDistribution -> DamageTypes

* part 2.

* Missing meteor presets (#29044)

* add meteors into missing game presets

* changes for real

* implement code

* this too

* Meteors now leave behind a bit of ore (#30419)

* Meteors that leave behind asteroid ore

* bigger offset

* Bit more generic

* Better defaults

* hrm?

* I HATE CUSTOM SERIALIZERS

* More comments

* renamed a variable

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* refactor event schedulers to use explicit game rules (#29320)

* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping

* Event scheduler setting tweaks (#31018)

tweaks

* Automatic changelog update

* remove(NukeopsRuleComponent): Remove a trap from the component file (#31029)

ah

* Fix bug with holding objects (#31009)

Main

* Automatic changelog update

* Replace obsolete map functions in IconSmoothSystem (#30958)

* first part

* second part

* Automatic changelog update

* Fix reagents with ReagentData being duplicated  (#30983)

Initial commit

* :trollface:

* :trollface:

* actually untroll

* a

* 50 burger

* add back old meteor code

* fix

* use some live config options in dev

* remove old shock collar icon

* make ammo more consistent and work more

* clean up lathes diff to upstream

* a

* move rubber bullets to deltav folder

* a

* untroll

* more untrolls

* more untrolls

* untroll

* :trollface:

* a

* b

* remove it for real

* add missing lathe recipes

* replace cvars with component field

* remove taco from roboisseur

* migrate cardboard box with smg mags

* remove kebabs

* a

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: Brandon Hu <103440971+Brandon-Huu@users.noreply.github.com>
Co-authored-by: Zachary Yona <58833995+Magicalus@users.noreply.github.com>
Co-authored-by: Zachary Yona <magicalusf@gmail.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: Token <esil.bektay@yandex.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: LeoSantich <108027402+LeoSantich@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: pigeonpeas <147350443+pigeonpeas@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: PoorMansDreams <150595537+PoorMansDreams@users.noreply.github.com>
Co-authored-by: IgorAnt028 <118114530+IgorAnt028@users.noreply.github.com>
Co-authored-by: NotSoDamn <75203942+NotSoDana@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: themias <89101928+themias@users.noreply.github.com>
Co-authored-by: Eris <eris@erisws.com>
Co-authored-by: FATFSAAM2 <saamboroujerdi@gmail.com>
Co-authored-by: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Co-authored-by: Mervill <mervills.email@gmail.com>
Co-authored-by: Vasilis <vascreeper@yahoo.com>
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
2024-08-18 17:21:07 +00:00
..
6pack.rsi Adds a 6pack of Cola (#4499) 2021-08-20 05:41:17 +00:00
Handy_Flags Decorative Flags (also handheld flags) (#19670) 2023-12-16 19:13:09 +01:00
Lights Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
arabianlamp.rsi add an arabian lamp. (#27270) 2024-08-09 17:52:43 +01:00
bedsheets.rsi [Brigmedic] Something like a "big update" (#15496) 2023-04-26 00:48:44 -06:00
books.rsi Infinity books (#25840) 2024-04-07 14:30:40 +02:00
brbsign.rsi Add a BRB Sign (#8437) 2022-05-28 17:09:29 -07:00
buffering.rsi Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456) 2022-05-27 00:41:18 -07:00
bureaucracy.rsi Adds the Justice Department (#660) 2024-06-07 15:22:37 +02:00
cablecuffs.rsi Copyright Pass/Pruning | Part 2 - Objects (#3905) 2021-04-29 18:09:14 +00:00
candles.rsi Candles (#21087) 2023-11-12 20:35:48 +01:00
candy_bowl.rsi Added Candy Bowls for Waiting Lines (#18341) 2023-08-06 13:10:46 +10:00
cc-clipboard.rsi Added CentCom clipboard, folder and added a normal green folder. (#22693) 2023-12-22 23:06:46 +01:00
cd.rsi Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-07 14:24:24 +02:00
chopstick.rsi Added Chopsticks (#27298) 2024-05-03 00:18:59 +02:00
clipboard.rsi Adds clipboards to bureaucracy crate and replaces incorrectly credited sprites (#20736) 2023-10-08 19:58:47 +02:00
coins.rsi upstream merge (#1636) 2024-08-18 17:21:07 +00:00
desk_bell.rsi desk bell from SS13 (tgstation) (#14870) 2023-03-27 10:29:09 -04:00
diskcases.rsi Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-07 14:24:24 +02:00
eggspider.rsi [mob] Space Spider (#15744) 2023-04-26 00:51:40 -06:00
ensnare.rsi Ensnaring Component and Bola Update (#9968) 2022-08-25 00:50:31 +10:00
fire_extinguisher.rsi Use new validate-rsis for workflow (#12997) 2022-12-20 06:31:17 +01:00
fire_extinguisher_mini.rsi Emergency toolbox fill rework (#29202) 2024-07-25 00:34:43 +02:00
flare.rsi Remove trailing commas from RSIs. (#12865) 2022-12-04 22:47:23 +01:00
fleshkudzu.rsi Meat kudzu (from anomoly) more killable, telegraphs better (#16107) 2023-05-06 15:08:50 +10:00
flies.rsi Miasma improvements (#9022) 2022-06-24 01:20:52 -07:00
glowstick.rsi Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
guardian_info.rsi Guardians (Holoparasites) (#5140) 2021-12-29 14:58:48 +11:00
handcuffs.rsi Copyright Pass/Pruning | Part 2 - Objects (#3905) 2021-04-29 18:09:14 +00:00
ice_crust.rsi Ice anomaly spawns ice underneath it (#21227) 2023-11-12 20:45:18 +01:00
id_cards.rsi Admin access configurator (#28107) 2024-06-01 16:52:38 +02:00
inflatable_door.rsi Add inflatable door (#6393) 2022-02-08 14:54:14 -07:00
inflatable_wall.rsi Copyright Pass/Pruning | Part 2 - Objects (#3905) 2021-04-29 18:09:14 +00:00
killsign.rsi Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456) 2022-05-27 00:41:18 -07:00
kudzu.rsi Space Kudzu (#5472) 2021-11-28 19:25:36 -07:00
kudzuflower.rsi The glowing forest anomaly (#24351) 2024-01-27 23:36:10 +01:00
landmine.rsi update landmine sprites from tg (#20977) 2023-10-14 22:06:20 +02:00
meteor.rsi upstream merge (#1636) 2024-08-18 17:21:07 +00:00
modular_receiver.rsi Adds the Improvised Shotgun (#18025) 2023-07-18 15:10:07 -06:00
module.rsi upstream merge (#1636) 2024-08-18 17:21:07 +00:00
monkeycube.rsi Dehydrated cube box overhaul (#23685) 2024-01-26 22:11:58 +01:00
nuke_core_container.rsi plutonium core steal objective (#26786) 2024-07-25 01:54:51 +02:00
nukedisk.rsi Disk """resprite""" (#29277) 2024-07-25 01:39:16 +02:00
pens.rsi Move pens out of paper.yml mess (#28044) 2024-05-18 14:06:45 +02:00
plutonium_core.rsi plutonium core steal objective (#26786) 2024-07-25 01:54:51 +02:00
potatoai_chip.rsi Potato battery update + potato AI (#21142) 2023-10-31 18:45:37 +01:00
proximity_sensor.rsi Port honkbots from nyano (#9698) 2022-07-15 00:54:34 -07:00
qm_clipboard.rsi The Quartermaster's Requisition Digi-board (#21023) 2023-10-23 23:53:58 +02:00
reagent_fillings.rsi Fix/improve smokeables (#10497) 2022-08-13 22:20:31 -07:00
rifle_stock.rsi Adds the Improvised Shotgun (#18025) 2023-07-18 15:10:07 -06:00
sample_tubes.rsi upstream merge (#1636) 2024-08-18 17:21:07 +00:00
skub.rsi Copyright Pass/Pruning | Part 2 - Objects (#3905) 2021-04-29 18:09:14 +00:00
spaceshroom.rsi Add Spaceshrooms (#17092) 2023-08-02 00:10:48 +10:00
spiderweb.rsi Behonker and Clown Spider (ready for merge) (#16678) 2023-06-15 12:47:36 +10:00
stamps.rsi The lawyer finally gets a stamp (#26012) 2024-03-17 15:02:28 +01:00
stock_parts.rsi Disk """resprite""" (#29277) 2024-07-25 01:39:16 +02:00
torch.rsi Copyright Pass/Pruning | Part 2 - Objects (#3905) 2021-04-29 18:09:14 +00:00
utensils.rsi Several new bartender tools (#27406) 2024-05-07 01:49:35 +02:00
zipties.rsi Zipties (#5727) 2021-12-13 22:17:26 -07:00