Delta-v/Content.Shared/Audio
Tayrtahn 4fa80ae2d8 Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
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Events fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
Jukebox Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
AmbientMusicPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
AmbientSoundComponent.cs Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-27 21:59:12 +02:00
AudioHelpers.cs Replace some sound PlayEntity with PlayPvs (#34317) 2025-01-12 08:15:23 +00:00
SharedAmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
SharedContentAudioSystem.cs Audio fixes (#22324) 2023-12-16 19:48:34 +01:00
SharedGlobalSoundSystem.cs Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
SoundWhileAliveComponent.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00