Delta-v/Content.Shared/Damage
Coolsurf6 27a6684bc1 Changed Damage Overlay to check Burn Damage (#34535)
* updated BruteLevel to be PainLevel with burn damage checks in DamageOverlayUiController.cs

* dehardcoded pain level by adding damage groups to paindamagegroups to affect

* re-added the name for painDamageGroups

* fixed overlay default and added minimum limit to component check first

* renamed to PainDamageGroups and removed obsolete tag
2025-03-09 22:04:06 +00:00
..
Components Changed Damage Overlay to check Burn Damage (#34535) 2025-03-09 22:04:06 +00:00
Events Added Pain Numbness Trait (#34538) 2025-01-28 04:53:45 +00:00
ForceSay Added Pain Numbness Trait (#34538) 2025-01-28 04:53:45 +00:00
Prototypes Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
Systems Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-03-01 13:35:33 +00:00
DamageModifierSet.cs fix cauterization (#23264) 2024-01-23 22:51:53 +01:00
DamageSpecifier.cs Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
DamageSpecifierDictionarySerializer.cs Add SaveLoadSavePrototype test (#18859) 2023-08-08 17:27:16 +10:00
DamageVisualizerKeys.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00