Delta-v/Content.Server
Plykiya 87c82ff114
Update SpawnAfterInteractSystem.cs to not use Component.Owner (#29968)
* Update SpawnAfterInteractSystem.cs

* what the fuck is that condition

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-13 21:50:21 +10:00
..
Abilities/Mime Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Access add access reader log wire (#29094) 2024-06-23 01:12:58 +10:00
Actions Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Fix baby jail (#29896) 2024-07-11 15:14:01 +10:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-05-30 12:08:42 -04:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
AlertLevel Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Ame The real AME nerf (#29587) 2024-07-08 00:27:52 +10:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Announcements Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Anomaly Small anomaly behavior fix (#28290) 2024-05-27 17:52:56 -07:00
Antag Fix antag objectives always overshooting MaxDifficulty (and kill tries20) (#29830) 2024-07-13 14:14:30 +10:00
Arcade Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Updates GasTankSystem and InternalsSystem to not use Component.Owner (#29934) 2024-07-12 21:44:45 +10:00
Audio Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Bed Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Bible Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Body Updates GasTankSystem and InternalsSystem to not use Component.Owner (#29934) 2024-07-12 21:44:45 +10:00
Botany Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo make cargo balance ui updating its own component (#28295) 2024-07-13 16:11:14 +10:00
CartridgeLoader Fixed cartridges installing more than once (#29187) 2024-06-19 15:21:05 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Chat Аnnouncement sender localization (#29907) 2024-07-12 00:02:53 +10:00
Chemistry Bartending+: Shaking and Stirring (#29243) 2024-07-08 00:21:53 +10:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Clothing Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
Cluwne Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Communications Comms Consoles without CanShuttle can no longer recall (#28803) 2024-06-12 09:32:57 -04:00
Configurable Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Connection Fix baby jail (#29896) 2024-07-11 15:14:01 +10:00
Construction AME Deconstruction Changes (#29317) 2024-06-22 14:15:21 +10:00
Containers Disposal aftermerg fix (#27488) 2024-04-29 23:26:28 +10:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CrewManifest Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CriminalRecords/Systems fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
Database Move checking code for BlacklistedRange to the right place in sqlite (#29389) 2024-07-04 21:02:53 +02:00
Decals Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969) 2024-05-13 15:11:49 +10:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Revamped Meteor Swarm (#28974) 2024-06-14 20:38:43 -07:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
DeviceNetwork Code cleanup: radio jammer (#29052) 2024-06-20 01:13:40 +10:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 15:49:42 +10:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Fix disposals being effective nuclear bunkers (#29438) 2024-06-27 00:25:42 +10:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Add air alarm hysteresis (#29223) 2024-06-23 01:22:17 +10:00
Dragon dragon antag refactor (#28217) 2024-05-31 11:08:26 -04:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Add summary comments for ElectrifiedComponent fields (#29733) 2024-07-05 09:01:39 -04:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Engineering Update SpawnAfterInteractSystem.cs to not use Component.Owner (#29968) 2024-07-13 21:50:21 +10:00
Ensnaring Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
EntityEffects metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Rate limit ahelps (#29219) 2024-06-21 00:13:02 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion Update TriggerSystem.TimedCollide.cs to not use Component.Owner (#29970) 2024-07-12 20:12:46 -07:00
Eye/Blinding Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Fax Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens (#28972) 2024-07-10 15:28:36 +10:00
Flash Flash overlay rework and bugfixes (#27369) 2024-06-02 00:17:53 -04:00
Fluids fire extinguisher using item toggle (#29906) 2024-07-13 14:17:10 +10:00
Forensics Add new icon for Remove Evidence verb (#28898) 2024-06-12 18:05:56 -04:00
GameTicking item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Gateway Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Gatherable Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Geras Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892) 2024-07-11 02:01:30 +02:00
Ghost Revert "Picking a ghostrole as an admin will now deadmin you. (#29790)" (#29901) 2024-07-11 17:04:10 +10:00
GhostKick Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Gravity Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
Guardian Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Hands/Systems Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Holiday Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Holosign Remove CRLF, enforce with workflow (#26401) 2024-03-24 22:06:17 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
IgnitionSource Allow Flares to light cigarettes (#29476) 2024-07-01 14:14:38 -07:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-20 13:07:25 +10:00
Implants Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Instruments Swap some InRangeUnobstructed for InRangeUnoccluded (#28706) 2024-06-07 20:57:07 -04:00
Interaction Fix hugging mispredict (#28432) 2024-05-31 11:25:03 -06:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Rate limit ahelps (#29219) 2024-06-21 00:13:02 +02:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen Donk co. microwave + microwave tweaks (#28951) 2024-06-14 23:00:00 -04:00
Labels/Label Fix unlabeled jugs in ChemVend (#29178) 2024-06-23 19:31:34 +02:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe make lube speed up lathes (#25515) 2024-05-07 14:20:43 -04:00
Light Localization of the threat level in an emergency lamp (#29847) 2024-07-09 16:57:36 +02:00
Lightning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Lube Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror actually fix magic mirrors (#28282) 2024-05-25 21:46:41 -07:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Add NukeOps Test (#27207) 2024-04-24 15:38:43 +10:00
Maps Replace StationRandomTransform (#29149) 2024-06-18 23:27:34 +10:00
MassMedia Silence ringtones on admin PDAs (#29801) 2024-07-08 13:33:17 +10:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Mech Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Medical item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-11 11:03:40 -04:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Revamped Meteor Swarm (#28974) 2024-06-14 20:38:43 -07:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement PullingController cooldown change (#29177) 2024-06-19 10:29:47 +10:00
NPC Implement Health Consideration for NPCs (#29922) 2024-07-12 21:37:47 +10:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Ninja item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
NodeContainer Prevent stacking pipes (#28308) 2024-05-27 16:37:27 -06:00
Nuke Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Update SmokingSystem.SmokingPipe.cs to not use Component.Owner (#29967) 2024-07-13 14:06:54 +10:00
Objectives Fix antag objectives always overshooting MaxDifficulty (and kill tries20) (#29830) 2024-07-13 14:14:30 +10:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
PDA Non-uplink PDAs no longer can have TC inserted into them (#28985) 2024-06-14 11:24:40 -04:00
Paper Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens (#28972) 2024-07-10 15:28:36 +10:00
Parallax Update BiomeSystem.cs to not use Component.Owner (#29939) 2024-07-12 19:22:24 +10:00
ParticleAccelerator Update PA admin warnings (#28911) 2024-06-12 22:15:15 -04:00
Payload/EntitySystems Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Physics Fix conveyor mispredicts (#28157) 2024-06-18 22:11:36 +10:00
Pinpointer Fix nearest beacon messages reporting the opposite direction (#28869) 2024-06-11 18:18:30 -04:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Players Rate limit ahelps (#29219) 2024-06-21 00:13:02 +02:00
PneumaticCannon Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Pointing Remove obsolete VisibilitySystem functions (#28610) 2024-06-05 17:04:31 +10:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-04-22 13:57:13 +10:00
Power Fix bugs resulting in quantum APC visual states (#29475) 2024-06-28 22:07:00 -04:00
PowerCell item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-06-08 14:50:20 -04:00
Preferences/Managers Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Procedural VGRoid support (#27659) 2024-07-03 22:23:11 +10:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Radio Intercom buffs and fixes (#29580) 2024-07-08 00:19:10 +10:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-06 02:37:49 -04:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-24 01:48:16 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Add prediction for Tech Disks, cleanup (#29061) 2024-06-20 01:04:30 +10:00
Resist Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Respawn Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Revenant Remove obsolete VisibilitySystem functions (#28610) 2024-06-05 17:04:31 +10:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-08 23:36:07 -07:00
Roles localize RoleBriefing (#28824) 2024-06-12 22:24:08 -04:00
Rotatable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-20 15:57:55 +10:00
Salvage Update SalvageSystem.Magnet to not use Component.Owner (#29961) 2024-07-13 14:20:17 +10:00
Sandbox Fix colornetwork desc and help (#29856) 2024-07-10 09:24:38 +10:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Nozzle Direction Localization (#29849) 2024-07-09 18:11:07 +02:00
Silicons item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Singularity Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Solar Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
Spawners Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech fixed missing characters in OwO accent (#29047) 2024-07-10 15:25:24 +10:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Spreader metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
Standing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Station Replace StationRandomTransform (#29149) 2024-06-18 23:27:34 +10:00
StationEvents item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
StationRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Storage Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Store Revert "plutonium core steal objective" (#29578) 2024-06-30 01:23:03 +10:00
Strip Thieving glove pickups actually stealthy (#29665) 2024-07-03 10:01:59 +10:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
SurveillanceCamera Fix null exceptions in SurveillanceCameraMonitorSystem (#29275) 2024-06-21 10:17:16 +10:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-06-27 16:57:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-04 12:34:07 -04:00
Temperature Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief unhardcode thief MaxSelectedSets (#29175) 2024-06-19 10:29:06 +10:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Tips Localize tips (#28285) 2024-05-30 07:39:07 -04:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Traitor Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
Traits Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
UserInterface add apc power draw to stat value command (#29701) 2024-07-04 11:13:49 +10:00
VendingMachines Allow vending machines to be repaired (#28920) 2024-06-14 23:13:52 -04:00
Verbs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
VoiceMask Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Voting Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Weather clean up weather systems (#28792) 2024-06-18 20:27:34 +10:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires fix borg ui mispredict opening (#28305) 2024-05-26 13:07:16 -07:00
Worldgen Make remaining IPrototypes partial (#27157) 2024-04-20 17:48:38 +10:00
Xenoarchaeology item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Zombies Fix ERT becoming sleeper agents and add sleeper agent preferences (#27817) 2024-06-20 21:12:58 +10:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs