Delta-v/Content.Shared/NPC
lzk 2a6b7dbaf9
Add ability to add additional friendly and hostile factions in prototypes (#29636)
* Make friendly and hostile factions in NpcFactionMemberComponent datafiels

* :trollface:

* :trollface:
2024-07-02 09:32:21 -04:00
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Components Add ability to add additional friendly and hostile factions in prototypes (#29636) 2024-07-02 09:32:21 -04:00
Events Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Prototypes Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
Systems Add ability to add additional friendly and hostile factions in prototypes (#29636) 2024-07-02 09:32:21 -04:00
ActiveNPCComponent.cs Disable SSD indicator for NPC (#20027) 2023-09-14 22:15:26 -04:00
PathPoly.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
PathfindingBoundary.cs Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
PathfindingBreadcrumb.cs Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00
PathfindingDebugMode.cs Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
RequestHTNMessage.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
SharedNPCComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedNPCSteeringSystem.cs Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
SharedPathfindingSystem.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00