Delta-v/Content.IntegrationTests/Tests
Ygg01 c209e3f29b
Solution refactor (#4407)
* Rename SolutionContainerCaps -> Capability

* Move IExamine event to Chemistry System.

* ECS the ISolutionChange into SolutionChangeEvent

* Unify SolutionContainer into a single shared component

* Replace ISolutionInteraction with SolutionContainerComponent

* Move all methods from SolutionContainer to ChemistrySystem

* Refactor EntitySystem calls to Dependencies

* Refactor SolutionContainer to SolutionManager

* Fix yamls

* Fix test fails

* Fix post merge issues

* Fix various issues with SolutionManager

* More fixes

* Fix more components

* Fix events not being directed

* Fixes for Hypospray

* Separate removal and iteration on Metabolism

* Fix creampie problems

* Address some of sloth's issues

* Refactors for Systems

* Refactored solution location

* Fix tests

* Address more sloth issues

* Fix dependency

* Fix merge conflicts

* Add xmldocs for Capabilities components

* Remove HasSolution/TryGetDefaultSolution and Add/Remove Drainable/Refillable

* Replace Grindable/Juiceable with Extractable

* Refactor field names

* Fix Drainable

* Fix some issues with spillable and injector

* Fix issues with Grinder

* Fix Beaker having duplicate solutions

* Fix foaming

* Address some MGS issues

* Fix Uid issues

* Fix errors in solution Tranfer

* Fixed some extra values constant values

* Cola is drinkable now
2021-09-06 23:49:44 +10:00
..
AI Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Atmos ECS Atmos Part 2: Moves a lot of Gas Mixture methods to AtmosphereSystem. (#4218) 2021-06-23 11:35:30 +02:00
Body Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
Buckle Refactor standing to be ECS (#4142) 2021-06-27 19:02:46 +10:00
Chemistry Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
Commands Damageable Refactor 3: Revenge of the Instamerge (#4524) 2021-08-24 11:06:27 -06:00
Construction Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Damageable Damageable Refactor 3: Revenge of the Instamerge (#4524) 2021-08-24 11:06:27 -06:00
Destructible Damageable Refactor 3: Revenge of the Instamerge (#4524) 2021-08-24 11:06:27 -06:00
Disposal Refactor disposals to ECS (#4418) 2021-08-12 13:40:38 +10:00
DoAfter DoAfter can now raise events so you don't need to use async with it (#4253) 2021-07-04 21:32:24 +10:00
Doors Make Saltern driveable (#4257) 2021-07-21 21:15:12 +10:00
Fluids Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
GameObjects/Components Fix tests. 2021-08-17 09:07:52 +02:00
GameRules Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
Gravity Gravity fixes (#4231) 2021-06-27 15:57:02 +10:00
Interaction Moves Hands to shared, some prediction (#3829) 2021-06-21 19:21:20 +10:00
Kitchen Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Lobby Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
Networking Remove Static Component NetIds (#4247) 2021-07-12 10:32:10 +02:00
PDA Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Pathfinding Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Power Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
Solutions Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
StationEvents Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245) 2021-06-29 23:56:07 +10:00
Tag Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Utility Random offset for DefaultGrid every round (#4411) 2021-08-03 18:49:25 +10:00
ClickableTest.cs Random offset for DefaultGrid every round (#4411) 2021-08-03 18:49:25 +10:00
ContainerOcclusionTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
DeleteInventoryTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
DummyIconTest.cs Make dummy icon test ignore abstract prototypes 2021-02-22 14:58:15 +01:00
EntityTest.cs Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GravityGridTest.cs Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GridTileLookupTest.cs Fix gridtilelookuptest for WorldAABB fix (#4144) 2021-06-09 12:25:35 +10:00
HumanInventoryUniformSlotsTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
InventoryHelpersTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
MindEntityDeletionTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
PostMapInitTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ResettingEntitySystemTests.cs Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245) 2021-06-29 23:56:07 +10:00
RestartRoundTest.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
SaveLoadMapTest.cs Make Saltern driveable (#4257) 2021-07-21 21:15:12 +10:00
SaveLoadSaveTest.cs Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
ShuttleTest.cs Make Saltern driveable (#4257) 2021-07-21 21:15:12 +10:00
StartTest.cs Integration tests improvements: 2020-01-20 22:14:44 +01:00
StorageFillTest.cs Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
VendingMachineTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00