* Ambient sound system Client-side system that plays audio from nearby objects that are randomly sampled. * Decent * Tweaks * Tweaks * Comment this out for now * reduce VM sound * Fix rolloff * Fixes * Volume tweak |
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| .. | ||
| AmbientSoundComponent.cs | ||
| AudioHelpers.cs | ||
| ContentAudioSystem.cs | ||
| SharedAmbientSoundSystem.cs | ||
| SoundCollectionPrototype.cs | ||