Delta-v/Content.Shared/Alert
metalgearsloth b0cf1237c7
Alerts crash fix (#26602)
- If the client tries to call ShowAlert while applying gamestates (e.g. initialising an entity) then this will cause problems. I need to double-check the initial PR before I'd be comfortable with this being merged.

(cherry picked from commit dd03612d8032050e4d60b8ac7fffae4d5911d422)
2024-04-07 14:36:00 +02:00
..
AlertAutoRemoveComponent.cs Alerts for breathing plasma/tritium (#24484) 2024-03-07 01:17:31 +01:00
AlertCategory.cs Borgs (#18136) 2023-08-12 16:39:58 -05:00
AlertKey.cs removes ipopulatedefaultvalues (#10103) + update submodule 2022-08-13 23:14:16 +02:00
AlertOrderPrototype.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AlertPrototype.cs dynamic alert sprites (#25452) 2024-04-07 14:09:54 +02:00
AlertState.cs Alerts for breathing plasma/tritium (#24484) 2024-03-07 01:17:31 +01:00
AlertSyncEvent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
AlertType.cs Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
AlertsComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
AlertsSystem.cs Alerts crash fix (#26602) 2024-04-07 14:36:00 +02:00
ClickAlertEvent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IAlertClick.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00