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Access
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Atmos
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Fix deconstructing walls creating an atmos void.
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2020-08-15 16:51:57 +02:00 |
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BarSign
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Buckle
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Cargo
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Chemistry
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Command
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Construction
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Conveyor
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Damage
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Add damage cooldown to DamageOnHighSpeedImpactComponent.
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2020-08-15 03:38:34 +02:00 |
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Disposal
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Doors
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Explosion
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Fluids
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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GUI
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Stripping (#1668)
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2020-08-15 20:33:42 +02:00 |
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Gravity
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Healing
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Instruments
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Fix ghosts being able to play instruments to themselves (#1611)
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2020-08-07 22:30:48 +02:00 |
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Interactable
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Revert "Welders now use EntityQuery to update instead of subscriptions."
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2020-08-15 00:12:30 +02:00 |
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Items
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Refactor collision to use hard instead of a workaround (#1677)
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2020-08-15 16:07:09 +02:00 |
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Kitchen
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Markers
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Medical
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Metabolism
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Mining
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Mobs
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Stripping (#1668)
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2020-08-15 20:33:42 +02:00 |
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Movement
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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NodeContainer
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Nutrition
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Observer
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Moved interaction interfaces from Server to Shared.
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2020-07-18 22:51:56 -07:00 |
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PDA
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Paper
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Pointing
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Power
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Projectiles
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Recycling
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Research
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Rotatable
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Sound
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Stack
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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StationEvents
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Station events (#1518)
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2020-08-13 22:52:17 +02:00 |
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Strap
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Temperature
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Timing
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Trigger/TimerTrigger
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Utensil
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Add two-way serialization in ExposeData for some of the components that are missing it (#1451)
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2020-07-23 01:46:09 +02:00 |
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VendingMachines
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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Weapon
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Fix integration tests failing.
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2020-08-14 16:10:19 +02:00 |
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AnchorableComponent.cs
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Removes obsolete PhysicsComponent from power prototypes (#1542)
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2020-08-08 14:41:12 +02:00 |
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CatwalkComponent.cs
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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ComputerComponent.cs
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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DoAfterComponent.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ListeningComponent.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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MagicMirrorComponent.cs
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Moved interaction interfaces from Server to Shared.
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2020-07-18 22:51:56 -07:00 |
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PlaceableSurfaceComponent.cs
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Add changing the amount of hands on the GUI depending on your body parts (#1406)
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2020-07-25 15:11:16 +02:00 |
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PottedPlantHideComponent.cs
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Fix potted plant container name.
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2020-07-31 01:24:35 +02:00 |
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RadioComponent.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RandomPottedPlantComponent.cs
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add complete strings that aren't defined in content files to allow them to be mapped (#1105)
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2020-06-12 04:15:10 +02:00 |
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RandomSpriteColorComponent.cs
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Commit (#1541)
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2020-07-30 03:22:26 +02:00 |
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StressTestMovementComponent.cs
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Adds movement stress test component.
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2020-06-30 18:34:42 +02:00 |
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WiresComponent.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |