Delta-v/Content.Server/GameObjects/Components
Víctor Aguilera Puerto c3df108b27
Stripping (#1668)
* Start work on stripping.

* more strippable work

* Stripping works

* Nullable

* MORE NULLABLE

* nullable moment

* life is pain

* Interaction check.

* Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/GameObjects/Components/GUI/SharedStrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Rename InventoryComponent and HandsComponent's OnChanged event to OnItemChanged

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Use static EquipmentSlotDefines

* Do not expose ContainerSlot on Inventory or Hands.

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-08-15 20:33:42 +02:00
..
Access Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Atmos Fix deconstructing walls creating an atmos void. 2020-08-15 16:51:57 +02:00
BarSign Power Rework (#863) 2020-06-28 17:23:26 +02:00
Buckle Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Cargo Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Chemistry Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Command Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Construction Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Conveyor Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Damage Add damage cooldown to DamageOnHighSpeedImpactComponent. 2020-08-15 03:38:34 +02:00
Disposal Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Doors Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Explosion Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Fluids Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
GUI Stripping (#1668) 2020-08-15 20:33:42 +02:00
Gravity Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Healing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Instruments Fix ghosts being able to play instruments to themselves (#1611) 2020-08-07 22:30:48 +02:00
Interactable Revert "Welders now use EntityQuery to update instead of subscriptions." 2020-08-15 00:12:30 +02:00
Items Refactor collision to use hard instead of a workaround (#1677) 2020-08-15 16:07:09 +02:00
Kitchen Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Markers Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Medical Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Metabolism Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Mining Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Mobs Stripping (#1668) 2020-08-15 20:33:42 +02:00
Movement Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
NodeContainer Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Nutrition Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Observer Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
PDA Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Paper Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Pointing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Power Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Projectiles Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Recycling Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Research Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Rotatable Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Sound Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Stack Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
StationEvents Station events (#1518) 2020-08-13 22:52:17 +02:00
Strap Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Temperature Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Timing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Trigger/TimerTrigger Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Utensil Add two-way serialization in ExposeData for some of the components that are missing it (#1451) 2020-07-23 01:46:09 +02:00
VendingMachines Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Weapon Fix integration tests failing. 2020-08-14 16:10:19 +02:00
AnchorableComponent.cs Removes obsolete PhysicsComponent from power prototypes (#1542) 2020-08-08 14:41:12 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
DoAfterComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ListeningComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
MagicMirrorComponent.cs Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
PlaceableSurfaceComponent.cs Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
PottedPlantHideComponent.cs Fix potted plant container name. 2020-07-31 01:24:35 +02:00
RadioComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WiresComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00