* StatusIcon: add field to set if icon should be rendered with shading
* set/unset shader based on icon field
* set new field to true for hud icons
* re-shade health bars
(cherry picked from commit
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|---|---|---|
| .. | ||
| EntityHealthBarOverlay.cs | ||
| EquipmentHudSystem.cs | ||
| ShowHealthBarsSystem.cs | ||
| ShowHealthIconsSystem.cs | ||
| ShowHungerIconsSystem.cs | ||
| ShowSecurityIconsSystem.cs | ||
| ShowSyndicateIconsSystem.cs | ||
| ShowThirstIconsSystem.cs | ||
| StencilOverlay.RestrictedRange.cs | ||
| StencilOverlay.Weather.cs | ||
| StencilOverlay.cs | ||
| StencilOverlaySystem.cs | ||