31 lines
857 B
C#
31 lines
857 B
C#
using Content.Shared.Polymorph;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Server.Xenoarchaeology.Artifact.XAE.Components;
|
|
|
|
/// <summary>
|
|
/// Artifact polymorphs entities when triggered.
|
|
/// </summary>
|
|
[RegisterComponent, Access(typeof(XAEPolymorphSystem))]
|
|
public sealed partial class XAEPolymorphComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// The polymorph effect to trigger.
|
|
/// </summary>
|
|
[DataField]
|
|
public ProtoId<PolymorphPrototype> PolymorphPrototypeName = "ArtifactMonkey";
|
|
|
|
/// <summary>
|
|
/// Range of the effect.
|
|
/// </summary>
|
|
[DataField]
|
|
public float Range = 2f;
|
|
|
|
/// <summary>
|
|
/// Sound to play on polymorph.
|
|
/// </summary>
|
|
[DataField]
|
|
public SoundSpecifier PolySound = new SoundPathSpecifier("/Audio/Weapons/Guns/Gunshots/Magic/staff_animation.ogg");
|
|
}
|