Delta-v/Content.Server/GameTicking/Rules
Nemanja d55cd23b0a
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)
* zombie mode redux

* the great zombie changes

* fix this

* 65 down to 50

* empty

* Changes to address stalling

* make zombie nukies no longer nukies

* actually work
2023-07-25 15:31:35 -06:00
..
Components Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199) 2023-07-25 15:31:35 -06:00
DeathMatchRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
GameRulePrototype.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
GameRuleSystem.cs Fix loneops (#15874) 2023-04-29 13:14:15 +10:00
InactivityTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
MaxTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
NukeopsRuleSystem.cs Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199) 2023-07-25 15:31:35 -06:00
PiratesRuleSystem.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
SandboxRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
SecretRuleSystem.cs [Tweak] Default to Traitor instead of Extended when possible (#16386) 2023-06-08 17:16:18 +10:00
TraitorRuleSystem.cs Rename Faction to NpcFaction (#18079) 2023-07-17 13:51:52 +10:00
ZombieRuleSystem.cs Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199) 2023-07-25 15:31:35 -06:00