Delta-v/Content.Server/GameTicking/Rules
xsainteer 3c76b5a8aa
rolebriefingcomponent bugfix (#39261)
2 line bugfix
2025-07-28 14:50:49 +02:00
..
Components Split codewords into its own system (#37928) 2025-06-05 19:19:41 -04:00
VariationPass Cherry Pick Round-start Solar Variation (#36825) 2025-04-22 15:46:38 -04:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
DeathMatchRuleSystem.cs Relocate SetOutfit method to ServerClothingSystem and LEC setoutfit command. (#38391) 2025-06-19 01:50:10 +02:00
DragonRuleSystem.cs Dragon Direction Briefing Fixed (#37181) 2025-05-10 19:35:27 -04:00
GameRuleSystem.Utility.cs Add support for antag-before-job selection (#35789) 2025-03-12 16:48:39 +01:00
GameRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
ParadoxCloneRuleSystem.cs Add paradox clone to admin antag control (#36105) 2025-03-27 10:04:25 -07:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SurvivorRuleSystem.cs Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
ThiefRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
TraitorRuleSystem.cs rolebriefingcomponent bugfix (#39261) 2025-07-28 14:50:49 +02:00
ZombieRuleSystem.cs remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00