Delta-v/Content.Shared/DoAfter
Nemanja 524725d378
HandsSystem Refactor (#38438)
* checkpoint

* pt 2

* pt... i forgot

* pt 4

* patch

* More test fixes

* optimization!!!

* the REAL hand system

* fix RetractableItemActionSystem.cs oversight

* the review

* test

* remove test usage of body prototype

* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* hellcode

* hellcode 2

* Minor cleanup

* test

* Chasing the last of the bugs

* changes

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-06-25 15:13:03 +02:00
..
ActiveDoAfterComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DoAfter.cs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
DoAfterArgs.cs Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
DoAfterComponent.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DoAfterEvent.cs You can now pry multiple tiles at once (#29231) 2024-06-21 00:05:40 +10:00
SharedDoAfterSystem.Update.cs HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
SharedDoAfterSystem.cs HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00