Delta-v/Content.Shared/Humanoid
Pieter-Jan Briers af4ff4e9de
Update content to remove redundant Robust math types (#38930)
Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
2025-07-22 12:29:17 +02:00
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Markings Markings overhaul (#35938) 2025-04-20 17:01:50 -04:00
Prototypes Makes EventRole Ids properly set ID names. (#28958) 2025-04-21 14:25:22 -04:00
HairStyles.cs Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
HumanoidAppearanceComponent.cs Markings overhaul (#35938) 2025-04-20 17:01:50 -04:00
HumanoidCharacterAppearance.cs Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
HumanoidProfileExport.cs Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
HumanoidVisualLayers.cs Add undergarments & "Censor Nudity" toggle to options (#33185) 2025-03-05 10:14:01 +01:00
HumanoidVisualLayersExtension.cs Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
ICharacterAppearance.cs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
NamingSystem.cs Validate remaining `ProtoId` strings (#38747) 2025-07-04 22:55:45 +02:00
Sex.cs Audible emotes (#12708) 2023-01-25 08:29:41 -08:00
SharedHumanoidAppearanceSystem.cs Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
SharedHumanoidMarkingModifierSystem.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
SkinColor.cs Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00