Delta-v/Content.Client/UserInterface/Controls
metalgearsloth c5486873db
Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup
2024-03-03 18:39:19 +11:00
..
FancyTree Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
ConfirmButton.cs News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
DialogWindow.xaml make dialog window not evil (#24677) 2024-02-01 23:56:40 +11:00
DialogWindow.xaml.cs make dialog window not evil (#24677) 2024-02-01 23:56:40 +11:00
DirectionIcon.cs Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
FancyWindow.xaml More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
FancyWindow.xaml.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
HLine.cs Lobby Refactor (#7077) 2022-03-13 19:33:19 -07:00
HSpacer.cs Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
HighDivider.cs Move/Rename stuff (#11209) 2022-09-11 18:56:21 -07:00
ListContainer.cs Fix right click not showing the context menu in AHelps, players tab and objects tab (#22798) 2023-12-20 23:32:52 -07:00
MainViewport.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
MapGridControl.xaml Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
MapGridControl.xaml.cs Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
MenuButton.cs Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
NanoHeading.cs Minor UI refactor (#11212) 2022-09-11 20:42:12 -07:00
Placeholder.cs More minor UI refactor stuff (#11287) 2022-09-14 20:42:35 -07:00
ProgressTextureRect.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
RecordedSplitContainer.cs Changes for SplitContainer Engine PR (#20383) 2023-10-09 03:28:04 +11:00
SlotButton.cs Fix inventory button hover indicators not appearing anymore (#11880) 2022-10-13 07:07:27 +02:00
SlotControl.cs Rename SpriteView field (#21794) 2023-11-20 17:37:57 +11:00
SplitBar.xaml Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
SplitBar.xaml.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
StripeBack.cs Minor visual fixups from StyleboxTexture scaling (#17763) 2023-07-09 04:57:47 +10:00
VSpacer.cs Lobby Refactor (#7077) 2022-03-13 19:33:19 -07:00