* Pulling: Piano door stuck prevention (pulling angle-snap) and getting rid of a condition causing oddities with pull-to-location * Pulling: Implement Newton's Third Law in regards to puller/pullee physics Weightless condition was determined not to be necessary * Fix pull-to-position on actively rotating/moving grids + fixes for rebase |
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| .. | ||
| ConveyorController.cs | ||
| MoverController.cs | ||
| PullController.cs | ||
| SingularityController.cs | ||