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AutoOrientSystem.cs
Add delay to AutoOrient ( #33479 )
2024-12-07 21:43:33 +00:00
FrictionContactsSystem.cs
SlowContactsSystem to SpeedModifierContactsSystem mini rework ( #26110 )
2024-03-17 15:11:29 +01:00
MovementIgnoreGravitySystem.cs
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
MovementSoundSystem.cs
Add MovementSound ( #31313 )
2024-12-21 10:25:21 +00:00
MovementSpeedModifierSystem.cs
Cursed Mask ( #29659 )
2024-08-11 14:44:20 +01:00
SharedContentEyeSystem.cs
Allow `zoom` command to modify an eye's PVS range ( #29245 )
2024-08-09 17:26:40 +01:00
SharedFloorOcclusionSystem.cs
Fix water postshader ( #28130 )
2024-06-01 17:00:16 +02:00
SharedJetpackSystem.cs
Add comment into jetpack system, to prevent future grid jetpack PRs ( #30682 )
2024-08-09 18:55:50 +01:00
SharedMoverController.Input.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-21 10:19:51 +00:00
SharedMoverController.Relay.cs
Update MoverController.cs to not use Component.Owner ( #29965 )
2024-08-09 18:18:02 +01:00
SharedMoverController.cs
fix felinids footsteps ( #1866 )
2024-09-20 03:38:10 +00:00
SharedSpriteMovementSystem.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-21 10:19:51 +00:00
SharedWaddleAnimationSystem.cs
Partial buckling refactor ( #29031 )
2024-07-25 00:34:37 +02:00
SpeedModifierContactsSystem.cs
Add Galoshes slowdown over slippery surfaces ( #30967 )
2024-08-27 00:42:13 +01:00