..
Access
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Actions
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field ( #27682 )
2024-05-10 20:04:01 -04:00
Administration
Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb ( #27813 )
2024-05-12 10:35:30 -04:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Ame /UI
Refactor AME to use ItemSlot for Fuel ( #25558 )
2024-02-29 16:44:28 -05:00
Animations
Fix effects ( #27533 )
2024-05-02 12:40:07 +10:00
Anomaly
Anomalies behaviours ( #24683 )
2024-04-01 19:29:13 +11:00
Antag
Initial Infected can see each other ( #25934 )
2024-03-18 15:57:36 -06:00
Arcade
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Show volume on the gas analyzer ( #25720 )
2024-04-17 09:42:24 -08:00
Audio
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
BarSign
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Shuttle console + FTL rework ( #24430 )
2024-03-03 18:39:19 +11:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Bql
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Buckle
Remove vehicles ( #24681 )
2024-02-01 11:33:10 +11:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
CardboardBox
prop hunt ss14 (real) ( #26691 )
2024-04-17 14:48:35 -07:00
Cargo
Skipping bounties ( #26537 )
2024-04-09 18:18:07 -04:00
CartridgeLoader
News UI overhaul and PDA notifications ( #19610 )
2024-02-26 21:38:00 -04:00
Changelog
Fix the changelog window being very laggy until a tab is clicked ( #27795 )
2024-05-07 23:23:26 -07:00
CharacterAppearance
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
CharacterInfo
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Chat
Added new icons for the emote wheel ( #27541 )
2024-05-05 20:12:30 -05:00
Chemistry
Reagent dispenser UI (Again) ( #27958 )
2024-05-13 17:46:16 -04:00
Clickable
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Clothing
Displacement maps now works on any layers ( #27405 )
2024-04-28 12:35:40 +10:00
CombatMode
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Commands
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Communications
Disable Communication Console Announcement Button for Too Long Messages. ( #27145 )
2024-04-20 11:07:10 +10:00
Computer
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Configurable /UI
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Construction
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
ContextMenu /UI
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Open some windows non-centered to avoid covering the player ( #24767 )
2024-02-01 23:49:48 +11:00
Credits
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
Make department / job list sorting consistent. ( #25486 )
2024-02-23 15:04:44 +11:00
CriminalRecords
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
DamageState
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DebugMon
Fix admins unable to hide the coordinates debug monitor ( #24084 )
2024-01-14 17:37:29 +01:00
Decals
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
DeviceLinking
Predict two-way levers ( #25043 )
2024-02-11 14:19:45 +11:00
DeviceNetwork
Radio jammer update! ( #25912 )
2024-04-25 12:19:16 +10:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
Disposal
Disposal unit recharging state fix ( #28059 )
2024-05-15 16:55:01 -04:00
DoAfter
Do-afters belonging to other players are now shaded ( #27273 )
2024-04-23 19:42:34 -07:00
Doors
Add door electronics access configuration menu ( #17778 )
2024-04-01 17:06:13 +11:00
Dragon
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Drugs
Added winddown to space drugs effect ( #25652 )
2024-03-09 22:33:40 +03:00
Drunk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Effects
NetSyncEnabled fixes ( #23553 )
2024-01-05 15:11:26 +11:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Entry
Lobby refactor + species loadouts support ( #27576 )
2024-05-12 09:18:21 +10:00
Eui
Fix Client EuiManager ( #10898 )
2022-08-27 22:17:30 -07:00
Examine
Fix some text overflow bugs in HUD ( #26615 )
2024-03-31 20:07:13 -04:00
Explosion
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Extinguisher
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Eye
Content changes for engine exception tolerance PR ( #27455 )
2024-04-29 18:43:15 +10:00
Fax
feat(fax): Fax machines print, copy, and send paper labels ( #25979 )
2024-04-28 16:12:45 +10:00
Flash
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
FlavorText
Fix Flavor Text editor not saving correctly ( #28122 )
2024-05-19 02:23:44 +02:00
Fluids
Add prediction to Spill Container verb, add dummy TrySpill methods to shared ( #25813 )
2024-03-29 02:00:09 -07:00
Forensics
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
GPS
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
GameTicking /Managers
Added hotkey and controller to re-open end of round scoreboard ( #25884 )
2024-04-26 14:39:56 +02:00
Gameplay
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
Gateway /UI
Gateway destinations ( #21040 )
2023-11-14 19:23:40 -07:00
Ghost
Add command to toggle ghost visibility on the client ( #27314 )
2024-04-25 18:26:21 +02:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Guidebook
Adds Support for Guidebook Buttons in UIs ( #27891 )
2024-05-10 22:21:18 -04:00
Hands
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
HealthAnalyzer /UI
Added localization of groups and types: damage, metabolism ( #27368 )
2024-04-28 14:48:19 +10:00
Holiday
Automatic holiday sprites ( #22929 )
2023-12-24 23:52:43 -07:00
HotPotato
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Humanoid
Mega Antag Refactor ( #25786 )
2024-04-25 11:31:45 +10:00
IconSmoothing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Various item status fixes/tweaks ( #27267 )
2024-04-25 00:01:31 +10:00
Info
Obsolete `Logger` cleanup for `EntitySystem`s ( #25941 )
2024-03-10 01:15:13 +01:00
Input
Emotes Menu ( #26702 )
2024-04-28 21:38:23 -07:00
Instruments
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Interactable
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Interaction
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
IoC
Lobby refactor + species loadouts support ( #27576 )
2024-05-12 09:18:21 +10:00
Items
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Jittering
Reagent grinder jittering ( #24190 )
2024-01-17 06:14:32 -07:00
Kitchen
Add auto modes to reagent grinder ( #26290 )
2024-03-29 17:30:50 +11:00
Kudzu
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Labels
Fix handlabeler/utility belt misprediction ( #26660 )
2024-04-28 14:19:30 +10:00
LateJoin
[BugFix] Persist Job Restrictions When New User Late Joins ( #26498 )
2024-03-29 13:30:23 +11:00
Lathe
Printable Special Mags and Empty Mags and Material Rebalance for Ammo ( #26178 )
2024-04-27 20:38:59 +10:00
Launcher
Throttle people trying to connect to a full server. ( #20972 )
2024-03-14 19:00:47 +11:00
Light
Makes flares quieter ( #27521 )
2024-04-30 16:49:35 +10:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
Fix profile editor save buttons disappearing at small resolutions ( #28001 )
2024-05-14 14:03:06 +10:00
Lock /Visualizers
LockVisualizer ( #25224 )
2024-02-16 16:52:31 -07:00
MachineLinking /UI
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
MagicMirror
Fix magic mirror prediction ( #27356 )
2024-04-26 22:37:09 +10:00
MainMenu
Re-organise main menu screen ( #25173 )
2024-02-16 13:55:42 -05:00
Mapping
Partial atmos refactor ( #22521 )
2024-03-24 03:34:56 +11:00
Maps
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Markers
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MassMedia
Disable the publish and preview buttons on news management console when bounds are exceeded ( #25939 )
2024-03-09 09:26:01 +01:00
Materials
Fix clipping/overlap in lathe machine UIs ( #26646 )
2024-04-01 19:36:07 +11:00
Mech
fix mech energy display for 0 ( #27828 )
2024-05-08 22:55:15 -07:00
Medical
Suit Sensors No Longer Use a Hardcoded 'Total Health' ( #26658 )
2024-04-04 02:38:27 -06:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
RichTextLabelExt update ( #19269 )
2023-08-18 14:41:48 +10:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
Mining
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
MouseRotator
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Movement /Systems
SS14-26950 Fix Waddling During Improper States ( #26965 )
2024-04-14 21:53:22 -04:00
NPC
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
NetworkConfigurator
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
Ninja /Systems
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
NodeContainer
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
Nuke
Nuke defuse qol ( #18990 )
2023-08-11 03:43:08 -07:00
NukeOps
Refactor antag rule code ( #23445 )
2024-02-29 17:25:10 +11:00
Nutrition /EntitySystems
Add ability to shake fizzy drinks so they spray in peoples' faces ( #25574 )
2024-04-18 11:49:58 +10:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Options
Add keybind option for the Emote Menu ( #28083 )
2024-05-17 21:46:45 +02:00
Orbit
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Outline
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Overlays
Refactor status icons take 2, cyborgs don't see criminal status ( #26207 )
2024-04-18 13:20:44 +10:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Paper
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Parallax
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
ParticleAccelerator
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Physics
Pulling rework v2 ( #24936 )
2024-03-19 14:30:56 +11:00
Pinpointer
Replace NavMap dictionaries with int[] ( #27602 )
2024-05-02 12:51:21 +10:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Fix pointing arrow trajectory ( #25061 )
2024-02-11 23:45:09 -07:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Polymorph /Systems
prop hunt ss14 (real) ( #26691 )
2024-04-17 14:48:35 -07:00
Popups
Add SharedPopupSystem.PopupClient for cursor and coordinates ( #27231 )
2024-04-22 13:57:13 +10:00
Power
Replace NavMap dictionaries with int[] ( #27602 )
2024-05-02 12:51:21 +10:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
Projectiles
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
RCD
Fix sandbox check failure when compiling with latest .NET SDK. ( #28077 )
2024-05-16 19:55:32 +02:00
Radiation
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Remotes
Door Remote now shows Mode in UI ( #26162 )
2024-03-21 20:19:52 -04:00
Replay
Content changes for engine exception tolerance PR ( #27455 )
2024-04-29 18:43:15 +10:00
Research
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Resources
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Revenant
dynamic alert sprites ( #25452 )
2024-03-28 17:32:56 +11:00
Revolutionary
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar ( #22194 )
2024-02-02 00:08:03 +11:00
Robotics
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Roles
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Added hotkey and controller to re-open end of round scoreboard ( #25884 )
2024-04-26 14:39:56 +02:00
SSDIndicator
Fix SSD indicator ( #24589 )
2024-02-01 19:30:07 +11:00
Salvage
Fix salvage magnet UI opening again when activating the console twice ( #28010 )
2024-05-14 19:59:46 -04:00
Sandbox
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Shuttles
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Silicons
Fix borg UI regenerating every tick ( #27956 )
2024-05-12 18:14:35 -04:00
Singularity
LockVisualizer ( #25224 )
2024-02-16 16:52:31 -07:00
Smoking
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
spray painter rework ( #23287 )
2024-02-02 09:30:46 +11:00
Sprite
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Stack
Use item status extension method ( #23884 )
2024-01-11 19:14:13 -05:00
Station
Space Ninjas auto-toggle internals after spawning ( #25083 )
2024-05-03 11:24:21 +10:00
StationRecords
Record deletion ( #27883 )
2024-05-12 17:07:54 +02:00
StatusIcon
Task/fix nightvision huds ( #26726 )
2024-04-05 01:05:01 +02:00
Stealth
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Sticky /Visualizers
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Storage
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Store /Ui
uplink and store freshening ( #26444 )
2024-04-12 17:07:25 +10:00
Strip
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Adds Support for Guidebook Buttons in UIs ( #27891 )
2024-05-10 22:21:18 -04:00
SubFloor
Allow t-ray to penetrate carpets and puddles ( #25276 )
2024-02-16 16:37:56 -07:00
SurveillanceCamera
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Tabletop
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Throwing
Pulling rework v2 ( #24936 )
2024-03-19 14:30:56 +11:00
Tips
Tippy fixes ( #27475 )
2024-04-29 18:41:58 +10:00
Toggleable
Candles ( #21087 )
2023-11-03 22:53:51 -07:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Traits
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Trigger
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
UserInterface
fix orphaned storage grid pieces getting stuck to the cursor ( #27960 )
2024-05-17 00:51:28 -07:00
VendingMachines
Vending UI facelift ( #25377 )
2024-02-19 15:18:26 -07:00
Verbs
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Viewport
Adds the option to fit the viewport to vertical screenspace ( #27061 )
2024-04-20 16:46:02 +10:00
VoiceMask
voicemask can select speech verb ( #25768 )
2024-03-28 17:36:43 +11:00
Voting
Fix votes using an audio entity ( #27871 )
2024-05-10 21:21:06 -04:00
Wall
Make shuttle walls/windows constructable ( #19255 )
2023-11-20 17:20:24 -08:00
Weapons
Fix the client not passing the weapon to can attack checks ( #28040 )
2024-05-14 23:26:02 -04:00
Weather
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Wires
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Xenoarchaeology
Add tooltips to artifact analyzer UI ( #27393 )
2024-04-27 20:25:02 +10:00
Zombies
Fix initial infected icon hiding ( #26585 )
2024-03-31 12:20:45 +11:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Switch project files to C# 12. ( #25487 )
2024-02-23 15:02:59 +11:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00