* Add ImplicitRoofComponent So shuttles get marked as rooved. * Early-out So the new render doesn't suck up perf unnecessarily. |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| LightToggleEvent.cs | ||
| PoweredLightDoAfterEvent.cs | ||
| SharedEmergencyLightSystem.cs | ||
| SharedHandheldLightSystem.cs | ||
| SharedPoweredLightVisuals.cs | ||
| SharedRgbLightControllerSystem.cs | ||
| SharedRotatingLightSystem.cs | ||
| SharedUnpoweredFlashlightVisuals.cs | ||