| .. |
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AME
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Abilities/Mime
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Fix mime wall intersecting with adjacent wall (#16701)
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2023-05-22 15:58:04 -06:00 |
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Access
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ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) (#14699)
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2023-05-05 23:56:54 +10:00 |
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Actions
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Predict wielding (#16275)
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2023-05-10 10:01:23 +10:00 |
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Acz
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Content-side changes for packaging. (#9382)
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2022-09-14 19:39:55 +10:00 |
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Administration
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Split Door Bolt functionality out of AirlockDoor (#16354)
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2023-05-31 10:23:35 -04:00 |
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Advertise
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more component ref removal + combining server/client comps (#13178)
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2022-12-25 05:28:21 +01:00 |
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Advertisements
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Afk
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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AirlockPainter
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Alert
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Fix snares (#16699)
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2023-05-22 15:49:37 -06:00 |
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AlertLevel
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Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
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2023-05-19 15:45:09 -05:00 |
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Animals
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Announcements
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Fix some announcements code (#16585)
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2023-05-21 20:06:05 +10:00 |
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Anomaly
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Arcade
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Add xeno plushie (#16228)
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2023-05-07 15:50:08 -07:00 |
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Armor
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Bomb suit explosion resistance (#15732)
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2023-05-03 15:23:07 +10:00 |
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Atmos
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Add cryopod logs (#16854)
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2023-05-28 18:59:27 +10:00 |
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Audio
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Probably fix playglobalsound completion (#16297)
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2023-05-13 11:54:02 -04:00 |
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BarSign/Systems
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Move BarSign appearance logic to client. (#11524)
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2022-09-27 02:59:47 -05:00 |
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Beam
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Bed
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Moves buckling and vehicles to shared, some cleanup (#15923)
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2023-05-01 17:04:23 +10:00 |
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Bible
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Body
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fixes crit people being seen as dead for bleed purposes (#16827)
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2023-05-26 17:23:29 +10:00 |
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Botany
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Prevent mutation of non-unique plant seeds (#15702)
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2023-05-02 11:37:30 +10:00 |
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Bql
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New bql_select command. (#17007)
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2023-05-31 17:29:31 -05:00 |
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Buckle/Systems
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Moves buckling and vehicles to shared, some cleanup (#15923)
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2023-05-01 17:04:23 +10:00 |
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CPUJob/JobQueues/Queues
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Move jobQueue to engine (#16443)
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2023-05-15 12:47:12 +10:00 |
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Cabinet
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predict itemcabinet (#14045)
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2023-02-12 02:35:05 +00:00 |
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Camera
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Misc audio and related changes for replays (#12578)
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2022-11-22 11:49:48 +11:00 |
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CardboardBox
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big cardboard box improvements (#16418)
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2023-05-14 08:46:19 -04:00 |
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Cargo
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Shuttle drone improvements (#16931)
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2023-05-31 11:13:02 +10:00 |
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CartridgeLoader
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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CharacterInfo
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Revert "Mind ecs" (#14881)
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2023-03-27 08:24:00 +11:00 |
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Charges
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Content fixes for timeoffsets (#15934)
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2023-05-01 14:49:25 +10:00 |
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Chat
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Northstar Gloves (#16021)
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2023-05-23 14:12:30 -04:00 |
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Chemistry
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Chunking
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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Climbing
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Fix double vault do_after (#16743)
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2023-05-24 01:08:04 -06:00 |
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Cloning
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[Add] Adds uncloneable trait (#16688)
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2023-05-31 13:34:29 -04:00 |
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Clothing
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Remove diseases (#15684)
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2023-05-07 17:50:37 +10:00 |
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Cluwne
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Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026)
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2023-05-04 12:08:08 -07:00 |
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CombatMode
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New indicators for combat mode (#15427)
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2023-05-06 15:06:42 +10:00 |
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Commands
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Communications
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Multiline edit everywhere (#15216)
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2023-04-14 12:57:47 -07:00 |
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Configurable
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remove a bunch of instances of component reference (#13164)
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2022-12-24 15:55:31 +11:00 |
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Connection
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Ban message improvements (#14731)
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2023-03-18 19:55:12 -05:00 |
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Construction
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Split Door Bolt functionality out of AirlockDoor (#16354)
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2023-05-31 10:23:35 -04:00 |
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Containers
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Map-Init guidebook entities. (#14823)
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2023-03-24 20:00:29 +11:00 |
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Contests
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Cooldown
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Coordinates
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Content changes for mapgrid kill (#12567)
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2022-11-22 13:12:04 +11:00 |
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Crayon
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Crayonsystem cleanup (#13400)
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2023-02-26 23:55:44 +11:00 |
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CrewManifest
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Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
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2023-05-19 15:45:09 -05:00 |
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Cuffs
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Damage
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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Database
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Fix "Next" never sending admin logs for rounds outside the cache, show a round's total logs on the UI (#16531)
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2023-05-17 06:04:28 -05:00 |
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Decals
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Implicit gas tile & decal states (#15146)
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2023-04-05 17:43:12 -06:00 |
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Destructible
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Reduce vendor restocking time + some code cleanup (#16025)
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2023-05-03 15:38:03 +10:00 |
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DetailExaminable
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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DeviceLinking
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Split Door Bolt functionality out of AirlockDoor (#16354)
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2023-05-31 10:23:35 -04:00 |
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DeviceNetwork
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Device network address improvements (#16934)
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2023-05-30 00:56:31 +10:00 |
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Devour
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Added a component to eat bodies for health #8922 (#16345)
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2023-05-15 18:44:35 -04:00 |
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Dice
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Fixes dice being unable to roll their max value (#13845)
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2023-02-02 06:27:05 +13:00 |
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Disposal
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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DoAfter
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Doors
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Split Door Bolt functionality out of AirlockDoor (#16354)
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2023-05-31 10:23:35 -04:00 |
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Dragon
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Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
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2023-05-19 15:45:09 -05:00 |
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Drone
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Revert "Mind ecs" (#14881)
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2023-03-27 08:24:00 +11:00 |
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Drunk
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Drunk Shader (#8910)
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2022-06-23 14:33:25 +10:00 |
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EUI
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Ensure EUIs close themselves (#15860)
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2023-04-29 13:16:24 +10:00 |
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Electrocution
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Make melee damage not go through MeleeHitEvent.cs (#16881)
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2023-05-28 17:03:25 +10:00 |
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Emoting
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Remove hands component reference (#15197)
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2023-04-07 11:21:12 -07:00 |
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Emp
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Engineering
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Ensnaring
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Fix snares (#16699)
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2023-05-22 15:49:37 -06:00 |
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EntityList
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Entry
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Move upload commands to engine (#16582)
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2023-05-20 11:53:09 +10:00 |
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Examine
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Examine fixes (#13696)
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2023-01-27 19:15:39 -04:00 |
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Explosion
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Extinguisher
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ECS SolutionTransfer, move to shared (#14156)
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2023-02-18 19:01:05 -06:00 |
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Eye/Blinding
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Blindness refactor (#15705)
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2023-04-29 15:32:14 +10:00 |
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Fax
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Ensure EUIs close themselves (#15860)
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2023-04-29 13:16:24 +10:00 |
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Flash
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flash uses charges system now (#15898)
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2023-04-29 23:38:40 +10:00 |
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Fluids
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Fixed target container overflow (Infinite beaker fill from mop) (#16804)
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2023-05-25 19:12:08 +10:00 |
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Foldable
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Rollerbed / foldable strap fixes. (#16106)
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2023-05-05 17:27:15 +10:00 |
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Forensics
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Add custom paper for forensic scanner output (#16221)
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2023-05-31 19:09:05 +10:00 |
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Friends
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pet dehydrated fish to make him nice to you (#14709)
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2023-04-13 18:17:25 -07:00 |
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GameTicking
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Gatherable
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Proto-kinetic crusher (#16277)
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2023-05-14 13:15:18 +10:00 |
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Ghost
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Defibrillator (#15922)
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2023-05-03 10:10:19 +10:00 |
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GhostKick
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Modular landmines (#8351)
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2022-06-01 01:39:06 -07:00 |
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Glue
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Toy Box filled with toys (ready for merge) (#16252)
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2023-06-03 13:31:47 +10:00 |
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Gravity
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Makes mobs visually float when weightless (#13391)
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2023-01-17 18:01:53 -04:00 |
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Guardian
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[tweak] Minor Holoparasite tweak (#15803)
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2023-04-26 00:52:07 -06:00 |
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GuideGenerator
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Hands/Systems
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Raise hand (un)equipped events on container insert/remove (#15664)
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2023-04-24 05:38:52 +10:00 |
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HealthExaminable
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Holiday
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Holosign
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fix holofan loc string missing (#15648)
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2023-04-22 19:54:42 +10:00 |
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HotPotato
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Hot potato on fire (#16017)
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2023-05-06 20:30:16 +10:00 |
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Humanoid
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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IP
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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IdentityManagement
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Makes humanoid appearance component networked. (#13009)
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2023-01-24 11:38:19 +11:00 |
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IgnitionSource
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Fix welder interaction (#14704)
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2023-03-23 13:08:46 -04:00 |
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ImmovableRod
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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Implants
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Add uplink implant (#15728)
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2023-04-29 19:07:50 +10:00 |
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Info
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Rename "Server Info" to ServerInfo (#15436)
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2023-04-16 10:55:59 +10:00 |
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Instruments
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PopupSystem public methods rejig (#12830)
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2022-12-19 08:41:47 +11:00 |
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Interaction
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Completely remove every last reference to underplating. (#16559)
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2023-05-19 16:58:49 +10:00 |
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Inventory
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Remove inventory component references (#15249)
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2023-04-12 10:20:47 +10:00 |
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IoC
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Move upload commands to engine (#16582)
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2023-05-20 11:53:09 +10:00 |
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Item
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multi-handed item component (#12523)
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2022-12-19 22:07:23 -06:00 |
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Jittering
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Seal/abstract/virtual everything (#6739)
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2022-02-16 18:23:23 +11:00 |
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Jobs
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Make AddComponentSpecial.cs overwrite existing components. (#16897)
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2023-05-31 19:06:25 +10:00 |
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Kitchen
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Simplifying Machine Upgrading (#15802)
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2023-04-29 13:23:49 +10:00 |
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Labels/Label
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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LandMines
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PopupSystem public methods rejig (#12830)
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2022-12-19 08:41:47 +11:00 |
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Lathe
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Make sure lathes don't waste time trying to print when out of mats. (#16617)
|
2023-05-19 10:25:22 -05:00 |
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Light
|
Revert handheld light changes (#16492)
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2023-05-16 13:26:05 +10:00 |
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Lightning
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Revert "Revert "Fix UninitializedSaveTest prototypes" (#16169)" (#16175)
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2023-05-06 14:30:51 -04:00 |
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MachineLinking
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Blast door/shutter, timer and or gate device linking fixes (#16347)
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2023-05-11 18:16:02 -04:00 |
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Magic
|
Split Door Bolt functionality out of AirlockDoor (#16354)
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2023-05-31 10:23:35 -04:00 |
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MagicMirror
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Marking default coloring (#13039)
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2023-03-04 18:59:07 -08:00 |
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Mapping
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Maps
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Remove plural BaseTurfs as a thing in favour of BaseTurf (#16560)
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2023-05-19 17:10:56 +10:00 |
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Materials
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Fix material reclaimer (recycler) making sound on round start (#16230)
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2023-05-08 10:39:32 +10:00 |
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Mech
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Medical
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Fix station limited devices station assignment (#16893)
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2023-05-28 14:07:31 -06:00 |
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Mind
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uplink locking/unlocking, minor pda refactor (#15842)
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2023-05-01 16:30:08 +10:00 |
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Mining
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1 do_after for ore veins (#14083)
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2023-02-13 15:32:09 +00:00 |
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MoMMI
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Morgue
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Add ambient music (#16829)
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2023-05-29 10:44:11 +10:00 |
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Motd
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MotD (#13655)
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2023-02-28 08:15:48 -08:00 |
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Mousetrap
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Movement
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Lag compensation for wide attacks (#15877)
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2023-05-01 15:07:17 -04:00 |
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NPC
|
More NPC steering fixes (#17042)
|
2023-06-02 00:28:23 +10:00 |
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NameIdentifier
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Fix server crash for name identifiers (#15584)
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2023-05-01 12:56:44 -04:00 |
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NodeContainer
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Puddles & spreader refactor (#15191)
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2023-04-10 15:37:03 +10:00 |
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Nuke
|
fix nuke when arming off station (#16702)
|
2023-05-25 19:13:21 +10:00 |
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Nutrition
|
Toy Box filled with toys (ready for merge) (#16252)
|
2023-06-03 13:31:47 +10:00 |
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Objectives
|
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
|
2023-05-19 15:45:09 -05:00 |
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PAI
|
PAI ghost role fix (#16674)
|
2023-05-22 23:19:36 +10:00 |
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PDA
|
Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. (#15220)
|
2023-05-17 14:35:40 -06:00 |
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Paper
|
Enhance paperwork UI (#16006)
|
2023-05-06 17:35:22 +10:00 |
|
Parallax
|
Ore tweaks (#16930)
|
2023-05-30 21:40:36 -06:00 |
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ParticleAccelerator
|
Remove PA component references (#15252)
|
2023-04-10 14:10:33 +10:00 |
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Payload/EntitySystems
|
Solution rejig (#12428)
|
2023-01-12 14:41:40 +11:00 |
|
Physics
|
Shuttle drone improvements (#16931)
|
2023-05-31 11:13:02 +10:00 |
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Pinpointer
|
Add universal pinpointer (#13854)
|
2023-05-28 20:24:09 +10:00 |
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Plants
|
PopupSystem public methods rejig (#12830)
|
2022-12-19 08:41:47 +11:00 |
|
Players
|
Hotfix round restart loops (#16292)
|
2023-05-11 11:00:39 +10:00 |
|
PneumaticCannon
|
pneumatic cannon fixes (#14705)
|
2023-03-25 16:15:46 -07:00 |
|
Pointing
|
Content mapmanager query changes (#16894)
|
2023-05-28 23:22:44 +10:00 |
|
Polymorph
|
Remove obsolete `Fixture.Body` references (#16259)
|
2023-05-09 17:21:26 +10:00 |
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Popups
|
rcd refactor (#15172)
|
2023-05-01 23:46:59 +10:00 |
|
Power
|
constructable rechargers (#16367)
|
2023-05-31 23:48:55 +10:00 |
|
PowerCell
|
Add tether gun (#16430)
|
2023-05-18 11:36:06 +10:00 |
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PowerSink
|
Power Sink Upgraded (#15683)
|
2023-05-17 23:55:42 +10:00 |
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Prayer
|
Add ambient music (#16829)
|
2023-05-29 10:44:11 +10:00 |
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Preferences/Managers
|
Makes humanoid appearance component networked. (#13009)
|
2023-01-24 11:38:19 +11:00 |
|
Procedural
|
Move jobQueue to engine (#16443)
|
2023-05-15 12:47:12 +10:00 |
|
Projectiles
|
Add reflection for crystals (#16426)
|
2023-05-15 15:21:05 +10:00 |
|
Pulling
|
Revert "ctrl-rclick tweaks" (#7171)
|
2022-03-18 15:40:02 +11:00 |
|
Puppet
|
Toy Box filled with toys (ready for merge) (#16252)
|
2023-06-03 13:31:47 +10:00 |
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Radiation
|
Replace GridEntityId with Owner (#12743)
|
2022-12-12 14:59:02 +11:00 |
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Radio
|
fix key debug assert on round restart (#16296)
|
2023-05-11 13:00:29 +10:00 |
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RandomAppearance
|
Remove some obsolete AppearanceComponent method usages (#13726)
|
2023-02-02 12:34:53 -04:00 |
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RandomMetadata
|
Use Segments for RandomMetadata (#11190)
|
2022-09-14 00:13:22 -07:00 |
|
RatKing
|
Hunger ECS (#14939)
|
2023-04-03 12:42:30 +10:00 |
|
Remotes
|
Split Door Bolt functionality out of AirlockDoor (#16354)
|
2023-05-31 10:23:35 -04:00 |
|
Repairable
|
DoAfter fixes (#15127)
|
2023-04-03 23:28:55 -07:00 |
|
Research
|
Tech disk 4891 (#16752)
|
2023-05-25 16:07:39 -06:00 |
|
Resist
|
Fix mice getting trapped in potted plants (#16745)
|
2023-05-24 10:30:08 -07:00 |
|
Respawn
|
improve SpecialRespawn logs and add admin alert (#15784)
|
2023-04-25 23:19:14 +10:00 |
|
Revenant
|
Add GHOST GANG! (#13734)
|
2023-05-28 19:21:06 +10:00 |
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Roles
|
Revert "Mind ecs" (#14881)
|
2023-03-27 08:24:00 +11:00 |
|
Rotatable
|
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
|
2023-04-20 20:16:01 +10:00 |
|
RoundEnd
|
Escape pods (#14809)
|
2023-03-23 19:54:41 -06:00 |
|
Salvage
|
Ore tweaks (#16930)
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2023-05-30 21:40:36 -06:00 |
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Sandbox
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Remove hands component reference (#15197)
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2023-04-07 11:21:12 -07:00 |
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Security
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fix locks and deployable barriers (#14063)
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2023-02-13 12:22:37 +00:00 |
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ServerInfo
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Launcher info links. (#12781)
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2022-12-02 17:23:43 -08:00 |
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ServerUpdates
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Fix server update restarts when server paused. (#8509)
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2022-05-30 01:09:50 -07:00 |
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Shuttle/Components
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Shuttle drone improvements (#16931)
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2023-05-31 11:13:02 +10:00 |
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Shuttles
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Nukie berf (#16777)
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2023-06-01 12:40:10 +10:00 |
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Singularity
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Add EntityUid fields to some physics events (#17055)
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2023-06-02 22:20:09 +10:00 |
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Solar
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reduced max solar power to 750 from 1500 (#15307)
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2023-04-24 15:32:01 -04:00 |
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Sound
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Add wallbonk sound to BaseItem (#15689)
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2023-04-23 13:42:09 -04:00 |
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Spawners
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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Speech
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Toy Box filled with toys (ready for merge) (#16252)
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2023-06-03 13:31:47 +10:00 |
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Spider
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Spiders Buff and critters change (#13377)
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2023-01-22 18:50:05 -04:00 |
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Spreader
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Fix cringe 2 (#16145)
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2023-05-06 15:16:36 +10:00 |
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Sprite
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Water gun cargo crate (#16172)
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2023-05-07 13:14:54 +10:00 |
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Stack
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Stack and storage enhancements (#16405)
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2023-05-14 22:24:45 -04:00 |
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Standing
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Remove hands component reference (#15197)
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2023-04-07 11:21:12 -07:00 |
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Station
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Shuttle drone improvements (#16931)
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2023-05-31 11:13:02 +10:00 |
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StationEvents
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NanoTrasen might send Gifts to the station via Cargo (#16556)
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2023-05-22 15:55:27 -06:00 |
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StationRecords
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Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
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2023-05-19 15:45:09 -05:00 |
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Stealth
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Cardboard Box and Stealth Components (#11569)
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2022-10-10 09:17:53 +11:00 |
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Sticky
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Storage
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Storage bugfixes. (#17011)
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2023-06-02 11:13:56 +10:00 |
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Store
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uplink locking/unlocking, minor pda refactor (#15842)
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2023-05-01 16:30:08 +10:00 |
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Strip
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Stunnable
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Make melee damage not go through MeleeHitEvent.cs (#16881)
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2023-05-28 17:03:25 +10:00 |
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SubFloor
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Make trays clientside (#14826)
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2023-03-31 14:40:38 +11:00 |
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SurveillanceCamera
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Tabletop
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Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
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2023-04-20 20:16:01 +10:00 |
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Teleportation
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Temperature
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Add missing DataField for currentTemperature (#14179)
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2023-02-19 06:57:09 -08:00 |
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Tiles
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Add arrivals (#14755)
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2023-03-22 04:29:55 -05:00 |
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Tips
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Tips system (#13509)
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2023-01-16 10:52:52 -06:00 |
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Toilet
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Moves buckling and vehicles to shared, some cleanup (#15923)
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2023-05-01 17:04:23 +10:00 |
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Tools
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Content mapmanager query changes (#16894)
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2023-05-28 23:22:44 +10:00 |
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Traitor
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uplink ringtone code + minor cleanup (#15277)
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2023-04-23 17:00:42 -04:00 |
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Traits
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[Add] Adds uncloneable trait (#16688)
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2023-05-31 13:34:29 -04:00 |
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UserInterface
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Northstar Gloves (#16021)
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2023-05-23 14:12:30 -04:00 |
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Vehicle
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Moves buckling and vehicles to shared, some cleanup (#15923)
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2023-05-01 17:04:23 +10:00 |
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VendingMachines
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Verbs
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Remove hands component reference (#15197)
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2023-04-07 11:21:12 -07:00 |
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Visible
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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VoiceMask
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fix voice mask working in pockets (#14743)
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2023-03-19 16:41:25 -07:00 |
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Voting
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Fixes map vote localisation issue (#16904)
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2023-05-28 13:19:08 -05:00 |
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Warps
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Only ghosts can examine warps names (#11124)
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2022-09-08 20:42:46 -07:00 |
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Weapons
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Toy Box filled with toys (ready for merge) (#16252)
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2023-06-03 13:31:47 +10:00 |
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Weather
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Rename WorldMap to MapId (#14857)
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2023-03-27 22:40:57 +11:00 |
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Whitelist
|
Whitelist shell feedback (#10694)
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2022-08-18 23:42:47 -07:00 |
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Wires
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Add missing WirePanel components (#16676)
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2023-05-22 13:45:36 +10:00 |
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Worldgen
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Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
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2023-05-19 15:45:09 -05:00 |
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Xenoarchaeology
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Fix artifacts being worth 0 spacebucks (#16749)
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2023-05-24 09:52:32 +10:00 |
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Zombies
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Zombie virus delayed from 20-30 minutes from rule start. (#16346)
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2023-05-16 01:59:39 -04:00 |
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AssemblyInfo.cs
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Fix exception in ReagentPrototype caused by IMetabolizable (#451)
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2019-11-23 21:55:31 +01:00 |
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Content.Server.csproj
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Update project files for configuration changes. (#14281)
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2023-03-06 11:38:07 -08:00 |
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Content.Server.csproj.DotSettings
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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GlobalUsings.cs
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Global usings (#6472)
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2022-02-05 11:39:36 -07:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
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2020-01-22 20:17:32 +01:00 |