Delta-v/Content.IntegrationTests/Tests
metalgearsloth 4d064abcd7
Physics (#3485)
* Content side new physics structure

* BroadPhase outline done

* But we need to fix WorldAABB

* Fix static pvs AABB

* Fix import

* Rando fixes

* B is for balloon

* Change human mob hitbox to circle

* Decent movement

* Start adding friction to player controller

I think it's the best way to go about it to keep other objects somewhat consistent for physics.

* This baby can fit so many physics bugs in it.

* Slight mob mover optimisations.

* Player mover kinda works okay.

* Beginnings of testbed

* More testbed

* Circlestack bed

* Namespaces

* BB fixes

* Pull WorldAABB

* Joint pulling

* Semi-decent movement I guess.

* Pulling better

* Bullet controller + old movement

* im too dumb for this shit

* Use kinematic mob controller again

It's probably for the best TBH

* Stashed shitcode

* Remove SlipController

* In which movement code is entirely refactored

* Singularity fix

* Fix ApplyLinearImpulse

* MoveRelay fix

* Fix door collisions

* Disable subfloor collisions

Saves on broadphase a fair bit

* Re-implement ClimbController

* Zumzum's pressure

* Laggy item throwing

* Minor atmos change

* Some caching

* Optimise controllers

* Optimise CollideWith to hell and back

* Re-do throwing and tile friction

* Landing too

* Optimise controllers

* Move CCVars and other stuff swept is beautiful

* Cleanup a bunch of controllers

* Fix shooting and high pressure movement controller

* Flashing improvements

* Stuff and things

* Combat collisions

* Combat mode collisions

* Pulling distance joint again

* Cleanup physics interfaces

* More like scuffedularity

* Shit's fucked

* Haha tests go green

* Bigmoneycrab

* Fix dupe pulling

* Zumzum's based fix

* Don't run tile friction for non-predicted bodies

* Experimental pulling improvement

* Everything's a poly now

* Optimise AI region debugging a bit

Could still be better but should improve default performance a LOT

* Mover no updater

* Crazy kinematic body idea

* Good collisions

* KinematicController

* Fix aghost

* Throwing refactor

* Pushing cleanup

* Fix throwing and footstep sounds

* Frametime in ICollideBehavior

* Fix stuff

* Actually fix weightlessness

* Optimise collision behaviors a lot

* Make open lockers still collide with walls

* powwweeerrrrr

* Merge master proper

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Ch ch ch changesss

* SHIP IT

* Fix #if DEBUG

* Fix vaulting and item locker collision

* Fix throwing

* Editing yaml by hand what can go wrong

* on

* Last yaml fixes

* Okay now it's fixed

* Linter

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Vera Aguilera Puerto <zddm@outlook.es>
2021-03-08 04:09:59 +11:00
..
AI Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Atmos Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Body Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Buckle Make component states dependant on the player getting them (#3280) 2021-02-18 00:09:07 -08:00
Commands Add pardon command and tests (#3190) 2021-02-13 17:51:54 +01:00
Construction Adds integration tests to construction, fixes some wrong stack prototypes in construction graphs 2021-02-28 17:17:19 +01:00
Damageable Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Destructible Update submodule, fix a bunch of warnings. 2021-02-23 22:26:59 +01:00
Disposal Physics (#3485) 2021-03-08 04:09:59 +11:00
DoAfter Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Doors Physics (#3485) 2021-03-08 04:09:59 +11:00
Fluids PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
GameObjects/Components Physics (#3485) 2021-03-08 04:09:59 +11:00
GameRules Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Gravity Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Interaction Shared Containers (#3331) 2021-03-01 15:24:46 -08:00
Kitchen Fix invalid FoodRecipes and add test 2021-02-25 12:24:09 +11:00
Lobby Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Networking Update submodule, fix a bunch of warnings. 2021-02-23 22:26:59 +01:00
Pathfinding Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Physics Physics (#3485) 2021-03-08 04:09:59 +11:00
Solutions Reagent dispenser test (#3353) 2021-02-21 12:19:45 +01:00
StationEvents Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Tag Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Utility Physics (#3485) 2021-03-08 04:09:59 +11:00
ClickableTest.cs Fixes all the rotation bugs. (#3365) 2021-02-22 00:46:27 +01:00
ContainerOcclusionTest.cs Holiday System (#3122) 2021-02-12 10:45:22 +01:00
DeleteInventoryTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
DummyIconTest.cs Make dummy icon test ignore abstract prototypes 2021-02-22 14:58:15 +01:00
EntityTest.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
GravityGridTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
GridTileLookupTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
HumanInventoryUniformSlotsTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
InventoryHelpersTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MindEntityDeletionTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PostMapInitTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
PowerTest.cs Makes power test nullable (#3333) 2021-02-20 23:49:12 +01:00
ResettingEntitySystemTests.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
RestartRoundTest.cs Integration test to test restartround. 2020-07-17 11:25:11 +02:00
SaveLoadMapTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
SaveLoadSaveTest.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
StartTest.cs Integration tests improvements: 2020-01-20 22:14:44 +01:00
StorageFillTest.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
VendingMachineTest.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00