Delta-v/Content.Shared/GameObjects/Components
metalgearsloth 4d064abcd7
Physics (#3485)
* Content side new physics structure

* BroadPhase outline done

* But we need to fix WorldAABB

* Fix static pvs AABB

* Fix import

* Rando fixes

* B is for balloon

* Change human mob hitbox to circle

* Decent movement

* Start adding friction to player controller

I think it's the best way to go about it to keep other objects somewhat consistent for physics.

* This baby can fit so many physics bugs in it.

* Slight mob mover optimisations.

* Player mover kinda works okay.

* Beginnings of testbed

* More testbed

* Circlestack bed

* Namespaces

* BB fixes

* Pull WorldAABB

* Joint pulling

* Semi-decent movement I guess.

* Pulling better

* Bullet controller + old movement

* im too dumb for this shit

* Use kinematic mob controller again

It's probably for the best TBH

* Stashed shitcode

* Remove SlipController

* In which movement code is entirely refactored

* Singularity fix

* Fix ApplyLinearImpulse

* MoveRelay fix

* Fix door collisions

* Disable subfloor collisions

Saves on broadphase a fair bit

* Re-implement ClimbController

* Zumzum's pressure

* Laggy item throwing

* Minor atmos change

* Some caching

* Optimise controllers

* Optimise CollideWith to hell and back

* Re-do throwing and tile friction

* Landing too

* Optimise controllers

* Move CCVars and other stuff swept is beautiful

* Cleanup a bunch of controllers

* Fix shooting and high pressure movement controller

* Flashing improvements

* Stuff and things

* Combat collisions

* Combat mode collisions

* Pulling distance joint again

* Cleanup physics interfaces

* More like scuffedularity

* Shit's fucked

* Haha tests go green

* Bigmoneycrab

* Fix dupe pulling

* Zumzum's based fix

* Don't run tile friction for non-predicted bodies

* Experimental pulling improvement

* Everything's a poly now

* Optimise AI region debugging a bit

Could still be better but should improve default performance a LOT

* Mover no updater

* Crazy kinematic body idea

* Good collisions

* KinematicController

* Fix aghost

* Throwing refactor

* Pushing cleanup

* Fix throwing and footstep sounds

* Frametime in ICollideBehavior

* Fix stuff

* Actually fix weightlessness

* Optimise collision behaviors a lot

* Make open lockers still collide with walls

* powwweeerrrrr

* Merge master proper

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Ch ch ch changesss

* SHIP IT

* Fix #if DEBUG

* Fix vaulting and item locker collision

* Fix throwing

* Editing yaml by hand what can go wrong

* on

* Last yaml fixes

* Okay now it's fixed

* Linter

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Vera Aguilera Puerto <zddm@outlook.es>
2021-03-08 04:09:59 +11:00
..
Access Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ActionBlocking Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Actor Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Arcade Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Atmos Piping angle fixes (#3442) 2021-02-28 22:00:53 +11:00
Body Physics (#3485) 2021-03-08 04:09:59 +11:00
Botany Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Buckle Physics (#3485) 2021-03-08 04:09:59 +11:00
Cargo fixes cargoconsole 2021-03-05 10:25:24 +01:00
Chemistry makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
Command Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Construction Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Context Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Conveyor Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Damage Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Disposal Physics (#3485) 2021-03-08 04:09:59 +11:00
Doors Physics (#3485) 2021-03-08 04:09:59 +11:00
Explosion Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Fluids Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
GUI Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Gravity Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Instruments Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Interactable Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Inventory Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Items Physics (#3485) 2021-03-08 04:09:59 +11:00
MachineLinking Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Markers Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Materials Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Medical Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Mobs Physics (#3485) 2021-03-08 04:09:59 +11:00
Movement Physics (#3485) 2021-03-08 04:09:59 +11:00
Nutrition Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Observer Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
PDA Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Pointing Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Portal Physics (#3485) 2021-03-08 04:09:59 +11:00
Power Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Projectiles Physics (#3485) 2021-03-08 04:09:59 +11:00
Pulling Physics (#3485) 2021-03-08 04:09:59 +11:00
Recycling Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Research Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Rotation Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Singularity Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Sound Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Storage Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Strap Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Suspicion Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Tag Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Trigger Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
VendingMachines Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Watercloset Toilet (#3012) 2021-01-20 18:02:34 +11:00
Weapons makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
ExtinguisherCabinet.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ReinforcedWallVisuals.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedBagOpenVisuals.cs Stacked sprite visualizer (#3096) 2021-02-18 00:02:36 +11:00
SharedBurningStates.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedCanBuildWindowOnTopComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedComputerComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedConfigurationComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedCrayonComponent.cs makes prototypeinheritance opt in 2021-03-05 11:13:00 +01:00
SharedDoAfterComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedExpendableLightComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
SharedGasAnalyzerComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedHandheldLightComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedLightBehaviourComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedMagbootsComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedMagicMirrorComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedPaperComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedPlaceableSurfaceComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedRadiationStorm.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedStackComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
SharedVaporComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedWindowComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedWiresComponent.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SmokingVisuals.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
StackVisuals.cs Stacked sprite visualizer (#3096) 2021-02-18 00:02:36 +11:00