Delta-v/Content.Shared/Xenoarchaeology/Artifact
Charlie Morley c9ea4aeb77
xenoarch: node scanner UI overhaul (#4814)
* xenoarch: node scanner UI overhaul

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Update Content.Shared/Xenoarchaeology/Artifact/SharedXenoArtifactSystem.Unlock.cs

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Charlie Morley <cmorley191@gmail.com>

* Update Content.Shared/Xenoarchaeology/Artifact/SharedXenoArtifactSystem.Unlock.cs

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Charlie Morley <cmorley191@gmail.com>

---------

Signed-off-by: Charlie Morley <cmorley191@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-12-08 08:48:49 -06:00
..
Components xenoarch: node scanner UI overhaul (#4814) 2025-12-08 08:48:49 -06:00
Prototypes xenoarch: remove impossible artifact trigger combinations (#4740) 2025-12-08 08:47:07 -06:00
XAE Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
XAT 3mo xeno archeology (first phase) (#33370) 2025-04-23 12:52:41 +01:00
SharedXenoArtifactSystem.Graph.cs 3mo xeno archeology (first phase) (#33370) 2025-04-23 12:52:41 +01:00
SharedXenoArtifactSystem.Node.cs xenoarch: hide some node effects until unlocked (#4748) 2025-11-30 12:10:16 -06:00
SharedXenoArtifactSystem.Unlock.cs xenoarch: node scanner UI overhaul (#4814) 2025-12-08 08:48:49 -06:00
SharedXenoArtifactSystem.XAE.cs Sentient Artifacts Can Self-Activate Again (#36598) 2025-04-23 12:52:42 +01:00
SharedXenoArtifactSystem.XAT.cs xenoarch: node scanner UI overhaul (#4814) 2025-12-08 08:48:49 -06:00
SharedXenoArtifactSystem.cs Sentient Artifacts Can Self-Activate Again (#36598) 2025-04-23 12:52:42 +01:00