Delta-v/Content.Shared/Speech
Princess Cheeseballs da0d13c71f [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)
* The only commit that matters

* I had to stop playing with my cat to push this change

* Yaml removal

* Proper drunk status effect and remove shitcode

* Review changes

* whoops

* Whoops x2

* Update master fix merge conflicts

* Fix merge conflicts

* Dunk Component kill

* MORE RELAYS

* Holy fucking breaking changes

* Ough

* 46 file diff

* Fix bad commits

* Erm what the test fail?

* Fix those last two

* Merge conflicts

* Me when I fix the merge conflicts

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:27 -06:00
..
Components Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
EntitySystems [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-11-23 15:22:27 -06:00
Muting Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
AccentEvent.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ListenEvent.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ScreamActionEvent.cs Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
SpeakAttemptEvent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SpeechComponent.cs Changeling devour and transform (#34002) 2025-11-23 15:22:18 -06:00
SpeechSoundsPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
SpeechSystem.cs Cuttable speaker wire for vending machines (#23873) 2024-01-26 22:33:15 +01:00
SpeechVerbPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00