Delta-v/Content.Server/Destructible/DestructibleThresholdReache...

19 lines
494 B
C#

using Content.Server.Destructible.Thresholds;
using Robust.Shared.GameObjects;
namespace Content.Server.Destructible
{
public class DestructibleThresholdReachedMessage : ComponentMessage
{
public DestructibleThresholdReachedMessage(DestructibleComponent parent, Threshold threshold)
{
Parent = parent;
Threshold = threshold;
}
public DestructibleComponent Parent { get; }
public Threshold Threshold { get; }
}
}