39 lines
1.5 KiB
C#
39 lines
1.5 KiB
C#
using Robust.Server.GameObjects;
|
|
using Robust.Server.Maps;
|
|
using Robust.Shared.Map;
|
|
using Content.Server.GameTicking;
|
|
using Content.Server.GameTicking.Rules;
|
|
using Content.Server.GameTicking.Rules.Components;
|
|
using Content.Server.StationEvents.Components;
|
|
using Content.Server.RoundEnd;
|
|
|
|
namespace Content.Server.StationEvents.Events;
|
|
|
|
public sealed class PirateRadioSpawnRule : StationEventSystem<PirateRadioSpawnRuleComponent>
|
|
{
|
|
[Dependency] private readonly IMapManager _mapManager = default!;
|
|
[Dependency] private readonly MapLoaderSystem _map = default!;
|
|
[Dependency] private readonly GameTicker _gameTicker = default!;
|
|
[Dependency] private readonly TraitorRuleSystem _TraitorRuleSystem = default!;
|
|
|
|
protected override void Started(EntityUid uid, PirateRadioSpawnRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
|
|
{
|
|
base.Started(uid, component, gameRule, args);
|
|
|
|
var shuttleMap = _mapManager.CreateMap();
|
|
var options = new MapLoadOptions
|
|
{
|
|
LoadMap = true,
|
|
};
|
|
|
|
_map.TryLoad(shuttleMap, component.PirateRadioShuttlePath, out _, options);
|
|
}
|
|
|
|
protected override void Ended(EntityUid uid, PirateRadioSpawnRuleComponent component, GameRuleComponent gameRule, GameRuleEndedEvent args)
|
|
{
|
|
base.Ended(uid, component, gameRule, args);
|
|
|
|
if (component.AdditionalRule != null)
|
|
GameTicker.EndGameRule(component.AdditionalRule.Value);
|
|
}
|
|
} |