Relay wasn't really networked properly and this annoys me. EntityStorage is still pretty skrunkly but this fixes the main issue I think. (cherry picked from commit 042feae2e91f41f7d39e55340405e3c448903d61) |
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| .. | ||
| Components | ||
| EntitySystems | ||
| EntitySpawnEntry.cs | ||
| Events.cs | ||
| ItemStorageLocation.cs | ||
| StorageComponent.cs | ||
| StorageHelpers.cs | ||