* made hit sound logic potentially better * Function already tries all fallbacks, no reason to return bool * NoDamageSound execution path (cherry picked from commit b98dc669741a3e5199e9fa03d82703821ab5284c) |
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| .. | ||
| Components | ||
| Events | ||
| MeleeThrowOnHitSystem.cs | ||
| MeleeWeaponComponent.cs | ||
| SharedMeleeWeaponSystem.cs | ||