Delta-v/Content.Shared/Weapons/Ranged/Events
DrSmugleaf 5329280378
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed

(cherry picked from commit 4e8b1fb0d3ef23c79ea3ca0cec05932de03601f5)
2024-02-08 11:52:29 +01:00
..
AmmoShotEvent.cs Gun refactor (#8301) 2022-06-01 19:59:58 +10:00
GetAmmoCountEvent.cs Gun refactor (#8301) 2022-06-01 19:59:58 +10:00
GunCycledEvent.cs Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
GunGetAmmoSpreadEvent.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
GunMuzzleFlashAttemptEvent.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
GunRefreshModifiersEvent.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
HitScanReflectAttempt.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
MuzzleFlashEvent.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
OnEmptyGunShotEvent.cs Disposable turret explodes when empty (#18175) 2023-08-01 15:38:22 -04:00
RequestShootEvent.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
RequestStopShootEvent.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
ShotAttemptedEvent.cs fix ninja no guns (#20184) 2023-09-27 21:59:12 +02:00
TakeAmmoEvent.cs (Re)Adds open bolt animations for gun sprites (#17219) 2023-08-13 15:58:07 +10:00