Files
Delta-v/Content.Server/_Goobstation/Devil/Contract/DevilContractSystem.ContractEvents.cs
T
CorynandJanet Blackquill cb62b27fcf Nubody (2/3) - ShitMed removal (#5844)
* Reapply "Nubody Merge" (#5807)

This reverts commit d62f7cef10.

* Revert "Nubody Merge (#5670)"

This reverts commit b465cfb3fd.

* Revert "IPC fibers (#4968)"

This reverts commit c2b42211f0.

* Revert "IPC Polymorph fix (#4545)"

This reverts commit fa03d8c655.

* Revert "fix IPC not having humanoid emotes (#4445)"

This reverts commit 216fdf999f.

* Revert "ipc heat/cold (#4306)"

This reverts commit fafd5cf816.

* Revert "ipc cables (#4283)"

This reverts commit 54958039a1.

* Revert "feat: ipcs now have dynamic power draw based off movement speed (#3917)"

This reverts commit 71e8b7e64b.

* Revert "fix ipcs not being able to disarm (#3374)"

This reverts commit 764c4dcf54.

* Revert "make steel heal caustic for ipcs (#3206)"

This reverts commit 450ac82550.

* Revert "add missing ipc survival boxes (#3065)"

This reverts commit 888c9cdb00.

* Revert "make borgs use ipc repairing (#3064)"

This reverts commit f77a49dd0b.

* Revert "Update hud.yml to add ipcs to diagnostic hud (#3019)"

This reverts commit 7220643531.

* Revert "Tweak IPCs (#2979)"

This reverts commit 98b47476de.

* Revert "fix nukies ipc test fail (#2957)"

This reverts commit 4a1acbf863.

* Revert "fix ipc nukies not getting comms (#2884)"

This reverts commit 8a2254770e.

* Revert "fix ipc encryption key mispredict (#2879)"

This reverts commit f08726efc1.

* Revert "Merge pull request #2800 from Spielern/port-ipc"

This reverts commit 822fa4312c, reversing
changes made to fe4c23c702.

* Remove and Fix rest of IPC Hangons causing crashes

* Integration test Errors

* Expand migration file with removed IPC stuff

* IPC Leg was found and migrated to naught

* Revert "Merge pull request #2542 from deltanedas/shitmed-ops"

This reverts commit 83a8002922, reversing
changes made to baa89b0052.

* Revert "Set up surgical augments infrastructure & add tool panel augments (#3059)"

This reverts commit a40f0be6fd.

* Revert "Psionic Prosthetics (#4689)"

This reverts commit 2679bb238a.

* Revert "Add surgical cleanliness and sanitation (#2847)"

This reverts commit 64565ba4f7.

* Remove unremoved mentions

* Revert "Add autoclave to easily sanitize large amounts of items and faster (#2933)"

This reverts commit d0da90fa2e.

* Shit Med Removed

* Remove _ShitMed Folders and fix Errors in Console

* Add OrganAnimalBrain into the mirgraiton file

* Heads no Input Mover

* Monke

* Full migration file I guess

* oops

* shiv state fix

* Restore accidental deleted recipe

* Forgot one flt mention

* Fix more issues

* Comment out Damage Visual for motorkind for now

* Motorkind...

* Commenting stuff out for now

* thought there'd be more of this to gut

---------

Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2026-05-21 20:27:04 -04:00

107 lines
3.9 KiB
C#

// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
// SPDX-FileCopyrightText: 2025 Solstice <solsticeofthewinter@gmail.com>
// SPDX-FileCopyrightText: 2025 SolsticeOfTheWinter <solsticeofthewinter@gmail.com>
// SPDX-FileCopyrightText: 2025 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
// SPDX-FileCopyrightText: 2025 gluesniffler <linebarrelerenthusiast@gmail.com>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
using System.Linq;
using Content.Shared._Goobstation.Devil;
using Content.Server.Body.Components;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Robust.Shared.Random;
namespace Content.Server._Goobstation.Devil.Contract;
public sealed partial class DevilContractSystem
{
private void InitializeSpecialActions()
{
SubscribeLocalEvent<DevilContractSoulOwnershipEvent>(OnSoulOwnership);
// SubscribeLocalEvent<DevilContractLoseHandEvent>(OnLoseHand); // Delta V - Comment out for ShitMed Removal
// SubscribeLocalEvent<DevilContractLoseLegEvent>(OnLoseLeg); // Delta V - Comment out for ShitMed Removal
SubscribeLocalEvent<DevilContractLoseOrganEvent>(OnLoseOrgan);
SubscribeLocalEvent<DevilContractChanceEvent>(OnChance);
}
private void OnSoulOwnership(DevilContractSoulOwnershipEvent args)
{
if (args.Contract?.ContractOwner is not { } contractOwner)
return;
TryTransferSouls(contractOwner, args.Target, 1);
}
// Delta V - ShitMed Removal, Prep for Nubody
// private void OnLoseHand(DevilContractLoseHandEvent args)
// {
// if (!TryComp<BodyComponent>(args.Target, out var body))
// return;
// var hands = _bodySystem.GetBodyChildrenOfType(args.Target, BodyPartType.Hand, body).ToList();
// if (hands.Count <= 0)
// return;
// var pick = _random.Pick(hands);
// if (!TryComp<BodyPartComponent>(pick.Id, out var woundable)
// || !woundable.CanSever)
// return;
// _bodySystem.RemovePart(new(args.Target, body), pick, _bodySystem.GetSlotFromBodyPart(pick.Component));
// QueueDel(pick.Id);
// Dirty(args.Target, body);
// Log.Debug($"Removed part {ToPrettyString(pick.Id)} from {ToPrettyString(args.Target)}"); // DeltaV - Use EntitySystem Logger intead of _sawmill
// QueueDel(pick.Id);
// }
// private void OnLoseLeg(DevilContractLoseLegEvent args)
// {
// if (!TryComp<BodyComponent>(args.Target, out var body))
// return;
// var legs = _bodySystem.GetBodyChildrenOfType(args.Target, BodyPartType.Leg, body).ToList();
// if (legs.Count <= 0)
// return;
// var pick = _random.Pick(legs);
// if (!TryComp<BodyPartComponent>(pick.Id, out var woundable)
// || !woundable.CanSever)
// return;
// _bodySystem.RemovePart(new(args.Target, body), pick, _bodySystem.GetSlotFromBodyPart(pick.Component));
// Dirty(args.Target, body);
// Log.Debug($"Removed part {ToPrettyString(pick.Id)} from {ToPrettyString(args.Target)}"); // DeltaV - Use EntitySystem Logger intead of _sawmill
// QueueDel(pick.Id);
// }
private void OnLoseOrgan(DevilContractLoseOrganEvent args)
{
// don't remove the brain, as funny as that is.
var eligibleOrgans = _bodySystem.GetBodyOrgans(args.Target)
.Where(o => !HasComp<BrainComponent>(o.Id))
.ToList();
if (eligibleOrgans.Count <= 0)
return;
var pick = _random.Pick(eligibleOrgans);
_bodySystem.RemoveOrgan(pick.Id, pick.Component);
Log.Debug($"Removed part {ToPrettyString(pick.Id)} from {ToPrettyString(args.Target)}"); // DeltaV - Use EntitySystem Logger intead of _sawmill
QueueDel(pick.Id);
}
// LETS GO GAMBLING!!!!!
private void OnChance(DevilContractChanceEvent args)
{
AddRandomClause(args.Target);
}
}