Delta-v/Content.Shared/Interaction
Princess Cheeseballs 460f1e65f4 Physics Assert in SharedMoverController (#37970)
* Physics asserts and Xenoarch fixes

* Fix blocking asserts

* Alright ready for the test fails

* Fix whitespace issues

* Fix whitespace

* Okay fix whitespace issues for real

* Fix test fails

* Temp fix

* Fix

* Whitespace

* Added a big ass comment

* Right

* A

* Should work

* Debug performance

* Mothership

* fix test fails real

* push

* fix

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-04 16:57:19 +02:00
..
Components Physics Assert in SharedMoverController (#37970) 2026-04-04 16:57:19 +02:00
Events GettingUsedAttemptEvent (#35450) 2025-03-01 14:19:29 +00:00
ActivateInWorldEvent.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
AfterInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
BeforeInteract.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ITargetedInteractEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
InteractHand.cs TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
InteractUsing.cs TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
InteractionPopupSystem.cs Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
RangedInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
RotateToFaceSystem.cs Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
SharedInteractionSystem.Blocking.cs Physics Assert in SharedMoverController (#37970) 2026-04-04 16:57:19 +02:00
SharedInteractionSystem.Relay.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SharedInteractionSystem.cs TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
SmartEquipSystem.cs Adds smart equip to pocket 1, pocket 2, and suit storage slots (#37975) 2025-12-29 11:39:15 -06:00