Delta-v/Content.Shared/Tiles
Velken b9896377ad Allow station tiles to be placed on solid ground and other platings. (#38898)
* WORK IN PROGRESS 1

* ITS ALIVE, ALIVE!!!!

* clean up

* WIP 1

* fix small oversight

* big diff of doom

* added CVAR to tile history stack size

* component time

* filescoped namespaces + remove redundant nametag

* fix silly little mistakes

* typo

* TileStacksTest

* bweeeeeeh :P

* nuke cvar

* :3

* WIP2025

* Fix submodule

* It's beginning to look a lot like Christmas

* It's the Most Wonderful Time of the Year

* tiny fix

* fixed extra spacing on yaml

* slightly improve tilestacking test

* Part 1 out of 2 (part 2 tomorrow)

* Part 2

* add a simple tile construction test for tilestacking

* guh

* address reviews (no documentation yet)

* documentation be upon ye

* remove extra spaces

* prediction fix

* dirt

* oops :p

---------

Co-authored-by: Killerqu00 <killerqueen1777@gmail.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-04-04 16:57:53 +02:00
..
FloorTileAttemptEvent.cs Allow protected grids to be repaired (#36989) 2025-05-18 17:58:40 +01:00
FloorTileComponent.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
FloorTileSystem.cs Allow station tiles to be placed on solid ground and other platings. (#38898) 2026-04-04 16:57:53 +02:00
ProtectedGridComponent.cs Allow protected grids to be repaired (#36989) 2025-05-18 17:58:40 +01:00
ProtectedGridSystem.cs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ReplaceFloorOnSpawnComponent.cs metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
ReplaceFloorOnSpawnSystem.cs metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
RequiresTileComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00