Delta-v/Content.Shared/Physics/CollisionGroup.cs

18 lines
403 B
C#

using System;
namespace Content.Shared.Physics
{
/// <summary>
/// Defined collision groups for the physics system.
/// </summary>
[Flags]
public enum CollisionGroup
{
None = 0,
Grid = 1, // Walls
Mob = 2, // Mobs, like the player or NPCs
Fixture = 4, // wall fixtures, like APC or posters
Items = 8 // Items on the ground
}
}