Delta-v/Content.Client
metalgearsloth cbf329a82d
Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00
..
Access Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Actions Make ActionsSystem.UpdateAction public (#30056) 2024-07-19 23:03:43 -04:00
Administration Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Ame/UI Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Animations Fix effects (#27533) 2024-05-02 12:40:07 +10:00
Anomaly Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Arcade Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Audio Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
BarSign Selectable Bar Signs (#29068) 2024-07-01 02:20:57 +10:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-17 14:48:35 -07:00
Cargo Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
CartridgeLoader Fix Markup Tags in Station News (#30169) 2024-07-19 10:18:39 -04:00
Changelog Fix the changelog window being very laggy until a tab is clicked (#27795) 2024-05-07 23:23:26 -07:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Fix error when removing chasm falling component on a terminating entity (#28471) 2024-06-01 15:00:31 -04:00
Chat Fix typing indicators! (#29492) 2024-07-10 15:51:47 +10:00
Chemistry Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Clickable Make vox roundstart (#29704) 2024-07-04 17:11:01 +10:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Clothing Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Commands Allow `zoom` command to modify an eye's PVS range (#29245) 2024-07-03 16:44:55 +10:00
Communications Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Computer Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Configurable/UI Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Construction Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
ContextMenu/UI Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-07-13 23:05:22 +02:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Credits Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Decals Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
DeviceLinking Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
DeviceNetwork Code cleanup: radio jammer (#29052) 2024-06-20 01:13:40 +10:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
DoAfter Hide doafters if you're in a container (#29487) 2024-06-28 13:34:24 +10:00
Doors Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Dragon Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-01 18:41:06 -07:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Effects add a type specifier where one was forgor (#29250) 2024-06-20 20:04:07 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Remove blurry vision examine mispredict (#29633) 2024-07-01 13:06:28 +10:00
Explosion Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
Fax Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-07-13 16:10:04 +10:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-05-19 02:23:44 +02:00
Fluids Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Forensics Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GPS Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
GameTicking/Managers Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Gameplay Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-07-13 23:05:22 +02:00
Gateway/UI Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Ghost Add command to toggle ghost visibility on the client (#27314) 2024-04-25 18:26:21 +02:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Guidebook Open the guidebook when people with less than an hour playing join the round (#28774) 2024-06-09 12:26:48 -04:00
Hands Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
HealthAnalyzer/UI Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Humanoid Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Various item status fixes/tweaks (#27267) 2024-04-25 00:01:31 +10:00
Info Give jobs & antags prototypes a guide field (#28614) 2024-06-06 05:05:58 -07:00
Input Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
Instruments Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-05-24 15:03:03 +10:00
Interaction Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
Inventory Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
IoC Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Items item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Jittering Fix animation looping bugs. (#29457) 2024-07-04 18:02:43 +10:00
Kitchen Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
LateJoin Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Lathe Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Launcher Fix showing tips on the login screen from the localized tip dataset (#29640) 2024-07-01 12:27:49 -04:00
Light Fix animation looping bugs. (#29457) 2024-07-04 18:02:43 +10:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Character menu asks if you want to save your character on exit (#29875) 2024-07-11 10:24:37 +10:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-16 16:52:31 -07:00
MachineLinking/UI Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
MainMenu Update MainMenu.cs to use ISawmill (#29988) 2024-07-14 13:05:39 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Partial atmos refactor (#22521) 2024-03-24 03:34:56 +11:00
Maps Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Materials Replace DetachParentToNull() with DetachEntity() (#29992) 2024-07-13 20:59:33 +10:00
Mech Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Medical Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message Implement permissive version of AddMarkup and use it for tips (#28204) 2024-05-22 10:23:55 -04:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-07-02 23:04:15 +10:00
Movement/Systems Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-07-13 23:05:22 +02:00
NPC Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-07-13 23:05:22 +02:00
NetworkConfigurator Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
NodeContainer Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Nuke Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
NukeOps Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Nutrition/EntitySystems Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options Rewrite the options menu (#28389) 2024-06-22 14:11:14 +10:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Outline Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Overlays clean up weather systems (#28792) 2024-06-18 20:27:34 +10:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Paper Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ParticleAccelerator Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Physics Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-07-13 23:05:22 +02:00
Pinpointer Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Add JobRequirementOverride prototypes (#28607) 2024-06-07 09:43:02 -07:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-11 23:45:09 -07:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Polymorph/Systems prop hunt ss14 (real) (#26691) 2024-04-17 14:48:35 -07:00
Popups Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Power Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
Projectiles Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
RCD Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Radiation Update RadiationPulseOverlay.cs to have 0 warnings (#30004) 2024-07-13 18:45:34 +02:00
Radio Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Replay Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
Research Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
Rotation Fixed buckled players thrashing while speaking in beds (#29653) 2024-07-01 23:30:53 -04:00
RoundEnd Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-04-26 14:39:56 +02:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Salvage Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Sandbox Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() (#30010) 2024-07-13 23:05:22 +02:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Auto-scale sensor monitoring graph (#29559) 2024-06-30 09:48:20 -04:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Silicons Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Singularity LockVisualizer (#25224) 2024-02-16 16:52:31 -07:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Sprite Makes Eyepatches Flippable (#26277) 2024-06-16 23:21:29 -04:00
Stack Replace DetachParentToNull() with DetachEntity() (#29992) 2024-07-13 20:59:33 +10:00
Station Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-03 11:24:21 +10:00
StationRecords Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
StatusIcon Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Stealth Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
Store/Ui Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Strip Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Add a background for OptionsButton popup (#29792) 2024-07-20 13:54:36 +10:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-16 16:37:56 -07:00
SurveillanceCamera Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Tabletop Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
Thief Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Throwing Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Tips Implement permissive version of AddMarkup and use it for tips (#28204) 2024-05-22 10:23:55 -04:00
Toggleable Candles (#21087) 2023-11-03 22:53:51 -07:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Traits Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Trigger Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
UserInterface Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
VendingMachines Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Verbs Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Viewport Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
VoiceMask Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Voting Fix votes using an audio entity (#27871) 2024-05-10 21:21:06 -04:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Weather clean up weather systems (#28792) 2024-06-18 20:27:34 +10:00
Wires Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Xenoarchaeology Remove some BUI boilerplate (#28399) 2024-07-20 15:40:16 +10:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00