Delta-v/Content.Client/Salvage
metalgearsloth d7eb7b700c
Biome marker layer tweaks (#23663)
* Biome marker layer tweaks

- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.

* Fixes

* magnet

* Magnet dictates wreck spawn

* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs

* mraow
2024-01-09 22:44:38 +11:00
..
UI Biome marker layer tweaks (#23663) 2024-01-09 22:44:38 +11:00
FultonSystem.cs Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
RestrictedRangeSystem.cs Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
SalvageExpeditionComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SalvageSystem.cs Ambient music fixes (#17685) 2023-06-27 21:28:51 +10:00