* made hit sound logic potentially better * Function already tries all fallbacks, no reason to return bool * NoDamageSound execution path |
||
|---|---|---|
| .. | ||
| Components | ||
| Events | ||
| MeleeThrowOnHitSystem.cs | ||
| MeleeWeaponComponent.cs | ||
| SharedMeleeWeaponSystem.cs | ||
* made hit sound logic potentially better * Function already tries all fallbacks, no reason to return bool * NoDamageSound execution path |
||
|---|---|---|
| .. | ||
| Components | ||
| Events | ||
| MeleeThrowOnHitSystem.cs | ||
| MeleeWeaponComponent.cs | ||
| SharedMeleeWeaponSystem.cs | ||