* Add sprite movement states
Did it for borgs for reference for future implementations.
* Fix
* Fix prediction issue
* review
(cherry picked from commit
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|---|---|---|
| .. | ||
| ContainerRelayMovementEntityEvent.cs | ||
| GetFootstepSoundEvent.cs | ||
| MoveInputEvent.cs | ||
| TileFrictionEvent.cs | ||
| ToggleJetpackEvent.cs | ||
| UpdateCanMoveEvent.cs | ||
| WeightlessMoveEvent.cs | ||