..
Access
Fix bad Rider analysis error in AccessOverriderWindow.xaml.cs ( #34213 )
2025-01-15 00:31:50 +01:00
Actions
Fix formatting IDE0055 warnings in VS Code ( #33669 )
2024-12-01 12:51:26 +11:00
Administration
Remove baby jail ( #34443 )
2025-01-15 22:08:15 +01:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Alerts
Add a Walking alert ( #32954 )
2024-11-08 18:28:24 -06:00
Ame /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Animations
Fix effects ( #27533 )
2024-05-02 12:40:07 +10:00
Anomaly
Fix Anomaly infections infinity growing after curing ( #32259 )
2024-09-18 00:19:34 +02:00
Arcade
Fix arcade machines ( #30376 )
2024-07-26 10:30:49 -07:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Add copy threshold button to air alarms ( #34346 )
2025-01-09 22:55:05 -08:00
Audio
Fix RA0032 ( #32514 )
2024-09-29 02:25:21 +02:00
BarSign
Selectable Bar Signs ( #29068 )
2024-07-01 02:20:57 +10:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Body /Systems
Fix humanoid appearances for placement manager ( #18291 )
2023-08-05 14:25:47 +10:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Bql
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Buckle
Make buckle mint ( #32370 )
2024-09-22 18:21:40 +10:00
Camera
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
CardboardBox
prop hunt ss14 (real) ( #26691 )
2024-04-17 14:48:35 -07:00
Cargo
Add history tab to bounty console ( #33932 )
2025-01-30 09:27:36 -08:00
CartridgeLoader
Wanted list cartridge ( #31223 )
2024-09-19 12:22:02 +02:00
Changelog
display the current version in the changelog window ( #34556 )
2025-01-25 12:21:52 +01:00
CharacterInfo
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Charges /Systems
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
Fix error when removing chasm falling component on a terminating entity ( #28471 )
2024-06-01 15:00:31 -04:00
Chat
Feature/make radial menu great again ( #32653 )
2025-01-23 13:16:58 +01:00
Chemistry
Chem master UI ( #33328 )
2024-12-16 18:17:06 +01:00
Clickable
Allowed windows to be properly clicked on ( #34751 )
2025-02-02 23:02:24 +01:00
Clock
Watches ( #29550 )
2024-07-13 16:09:19 +10:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Clothing
Add Chameleon PDA ( #30514 )
2025-01-02 19:23:28 +01:00
CombatMode
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Commands
change ShowHealthBars and ShowHealthIcons to use protoId ( #32355 )
2024-11-02 17:59:38 +01:00
Communications
Fix communication console menu ( #33655 )
2024-12-20 10:17:13 -06:00
Computer
Remove unused IoC dependency references. ( #31704 )
2024-09-01 23:22:50 +02:00
Configurable /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Construction
Construction menu grid view ( #32577 )
2024-11-20 12:54:49 +11:00
ContextMenu /UI
Verb tweaks ( #31309 )
2024-08-25 22:05:39 +10:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Improve crayon UI to not be stuck in 1996 ( #33101 )
2024-11-15 21:25:06 -06:00
Credits
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
CrewManifest
replace all instances of "department-{id}" with department.name ( #34607 )
2025-01-23 19:46:32 -08:00
CriminalRecords
Criminal Records Computer Better UX + Filtering ( #32352 )
2025-01-29 13:34:49 +03:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
DamageState
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DebugMon
Fix coords monitor in replays ( #29512 )
2024-06-27 16:58:51 +02:00
Decals
Add mapping editor ( #23427 )
2024-08-04 13:31:45 +10:00
DeviceLinking
Predict two-way levers ( #25043 )
2024-02-11 14:19:45 +11:00
DeviceNetwork
Code cleanup: radio jammer ( #29052 )
2024-06-20 01:13:40 +10:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Dice tweaks ( #13514 )
2023-01-21 10:51:26 +11:00
DisplacementMap
Displacement maps big update ( #30093 )
2024-07-23 12:04:09 +03:00
Disposal
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
DoAfter
Hide doafters if you're in a container ( #29487 )
2024-06-28 13:34:24 +10:00
Doors
#34771 Fix door system assuming all door layer states are in single RSIs ( #34775 )
2025-01-31 13:46:35 +01:00
Dragon
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Drowsiness
Add haloperidol, potassium iodide ( #27454 )
2024-08-03 03:12:08 +10:00
Drugs
Disable rainbow overlay when reduced motion is enabled ( #28496 )
2024-06-01 18:41:06 -07:00
Drunk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Effects
cham projector fixes/rewrite ( #27111 )
2024-11-08 12:15:41 +01:00
Electrocution
another rename
2024-11-22 23:39:05 +01:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Predict stripping ( #32478 )
2024-09-27 17:12:10 +10:00
Entry
Change the window titlebar to show the joined server ( #32547 )
2024-10-17 13:06:07 +02:00
Eui
removed obsolete netmessage creator ( #33542 )
2024-11-25 22:39:10 +11:00
Examine
Fix examine flickering until you examine something around you ( #32205 )
2024-09-16 18:51:53 +10:00
Explosion
Cluster grenade refactor and contra markings ( #31108 )
2024-12-16 13:08:07 +01:00
Eye
Content changes for engine exception tolerance PR ( #27455 )
2024-04-29 18:43:15 +10:00
Fax
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Flash
let FlashArea be called from shared ( #30343 )
2024-09-19 09:58:10 +10:00
FlavorText
Fix Flavor Text editor not saving correctly ( #28122 )
2024-05-19 02:23:44 +02:00
Fluids
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Forensics
Better DNA forensics & ReagentData ( #26699 )
2024-08-09 09:27:27 +10:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
GPS
AstroNav GPS Cartridge ( #32194 )
2024-09-24 19:02:51 +02:00
GameTicking /Managers
Change the window titlebar to show the joined server ( #32547 )
2024-10-17 13:06:07 +02:00
Gameplay
Make clickable 1% nicer ( #29706 )
2024-08-09 17:05:12 +10:00
Gateway /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Ghost
Feature/make radial menu great again ( #32653 )
2025-01-23 13:16:58 +01:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Station Anchor ( #26098 )
2024-08-31 10:40:28 -04:00
Guidebook
Add guidebook protodata tag: embed prototype values in guidebook text ( #27570 )
2024-09-12 13:31:56 +03:00
Hands
Remove inaccurate admin log when moving a held item ( #32525 )
2024-10-14 15:05:40 +11:00
HealthAnalyzer /UI
Add health analyzer unrevivability warning ( #32636 )
2024-10-26 19:22:08 +02:00
Holiday
Automatic holiday sprites ( #22929 )
2023-12-24 23:52:43 -07:00
Holopad
Holopad networking rework ( #34112 )
2025-01-17 14:09:59 -06:00
HotPotato
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Humanoid
Localization of the slot ( #31008 )
2024-08-14 20:06:32 -04:00
IconSmoothing
Replace obsolete map functions in IconSmoothSystem ( #30958 )
2024-08-16 00:55:20 -04:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Implants
Various item status fixes/tweaks ( #27267 )
2024-04-25 00:01:31 +10:00
Info
Add telegram to the server info-links ( #33459 )
2024-11-22 16:38:41 +01:00
Input
Add keybinds for rotating and flipping objects ( #30540 )
2024-08-13 23:36:41 +10:00
Instruments
replace all uses of TryGetContainingContainer with non-obsolete overload ( #30583 )
2024-08-04 15:38:53 +10:00
Interactable
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
Interaction
Strip drag drop test ( #30754 )
2024-08-08 12:12:01 +10:00
Inventory
Fix for inspecting entities in the stripping window ( #33644 )
2024-11-30 17:23:26 +01:00
IoC
Change the window titlebar to show the joined server ( #32547 )
2024-10-17 13:06:07 +02:00
Items
replace all uses of TryGetContainingContainer with non-obsolete overload ( #30583 )
2024-08-04 15:38:53 +10:00
Jittering
Fix animation looping bugs. ( #29457 )
2024-07-04 18:02:43 +10:00
Kitchen
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Kudzu
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Labels
HOTFIX: Fix lineedit focus ( #34621 )
2025-02-06 16:14:55 +01:00
LateJoin
replace all instances of "department-{id}" with department.name ( #34607 )
2025-01-23 19:46:32 -08:00
Lathe
Make printing from ore procecssors slightly more bearable ( #31074 )
2024-08-17 15:12:55 +10:00
Launcher
Copy button for ban/disconnect reason ( #30760 )
2024-08-20 23:31:09 +02:00
Light
Light verb is now predicted ( #33622 )
2024-11-29 00:41:01 +11:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
replace all instances of "department-{id}" with department.name ( #34607 )
2025-01-23 19:46:32 -08:00
Lock /Visualizers
LockVisualizer ( #25224 )
2024-02-16 16:52:31 -07:00
MachineLinking /UI
Remove unused IoC dependency references. ( #31704 )
2024-09-01 23:22:50 +02:00
Magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
MagicMirror
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
MainMenu
Update MainMenu.cs to use ISawmill ( #29988 )
2024-07-14 13:05:39 +10:00
MapText
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Mapping
Fix separated game screen bumping ( #33046 )
2024-10-29 16:07:57 +11:00
Maps
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Markers
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MassMedia
Save unpublished news articles ( #31491 )
2024-09-09 13:38:49 -06:00
Materials
Recycler Overhaul ( #30802 )
2024-08-18 21:39:00 -06:00
Mech
Fix Ripley control panel ( #30325 )
2024-07-24 23:23:52 -06:00
Medical
Make crew monitor update blips at consistent rates ( #32555 )
2025-01-27 18:37:35 +01:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
Mining
Mineral Scanner ( #31390 )
2024-09-07 00:05:53 +10:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
MouseRotator
Fix MouseRotator on rotated grids ( #29663 )
2024-07-02 23:04:15 +10:00
Movement
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
NPC
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
NetworkConfigurator
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Ninja /Systems
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
NodeContainer
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Nuke
Nuke Now Requires the Disk to be Inserted to Toggle Anchor ( #29565 )
2024-09-09 13:30:26 -06:00
NukeOps
Fix war declarator ( #30221 )
2024-07-21 17:17:59 +10:00
Nutrition /EntitySystems
Metamorphosis - FoodSequence 3 ( #31012 )
2024-09-08 02:22:27 -04:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Options
Add option to disable bwoink sound. ( #33782 )
2025-01-17 10:24:50 +03:00
Orbit
Remove obsolete usages of AnimationPlayerComponent ( #20806 )
2023-10-14 10:28:06 -07:00
Outline
Make clickable 1% nicer ( #29706 )
2024-08-09 17:05:12 +10:00
Overlays
make RefreshOverlay default to the player session ( #32354 )
2025-01-30 16:09:25 +11:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Add Chameleon PDA ( #30514 )
2025-01-02 19:23:28 +01:00
Paper
Monospace Support for Rich Text ( #33830 )
2024-12-13 15:24:34 +01:00
Parallax
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
ParticleAccelerator
More robust Particle Accelerator menu (retry) ( #34037 )
2025-01-30 13:24:55 +01:00
Physics
Add a Walking alert ( #32954 )
2024-11-08 18:28:24 -06:00
Pinpointer
Atmospheric network monitor ( #32294 )
2024-12-17 04:53:17 +01:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
Fix role ban loading bugs ( #32725 )
2024-10-14 14:30:31 +11:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Fix pointing arrow trajectory ( #25061 )
2024-02-11 23:45:09 -07:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Polymorph /Systems
cham projector fixes/rewrite ( #27111 )
2024-11-08 12:15:41 +01:00
Popups
Predict stripping ( #32478 )
2024-09-27 17:12:10 +10:00
Power
Show battery level for selected devices in Power Monitoring Console ( #33854 )
2024-12-19 01:46:36 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
Projectiles
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
RCD
Feature/make radial menu great again ( #32653 )
2025-01-23 13:16:58 +01:00
Radiation
Optimize & clean up RadiationSystem ( #34459 )
2025-01-18 12:07:20 +11:00
Radio
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Remotes
Door Remote now shows Mode in UI ( #26162 )
2024-03-21 20:19:52 -04:00
Replay
Fix replay load error screens ( #32115 )
2024-09-13 23:58:02 +10:00
Research
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Resources
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
Revenant
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Revolutionary
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Robotics
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
Roles
Add codeword highlighting ( #30092 )
2024-08-23 11:14:38 +02:00
Rotation
Fixed buckled players thrashing while speaking in beds ( #29653 )
2024-07-01 23:30:53 -04:00
RoundEnd
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
SSDIndicator
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Salvage
Add space debris to salvage magnet ( #31113 )
2024-08-24 12:09:36 +10:00
Sandbox
Organize the Sandbox Panel window ( #33684 )
2024-12-07 19:13:56 +01:00
Screenshot
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
SensorMonitoring
Fix the sensor monitoring console ( #34035 )
2024-12-23 20:23:03 +01:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Shuttles
Fix shuttle console angular velocity ( #34748 )
2025-01-30 10:24:46 +11:00
Silicons
Feature/make radial menu great again ( #32653 )
2025-01-23 13:16:58 +01:00
Singularity
Actually make the emagging popup work properly
2024-11-20 09:32:50 +06:00
Smoking
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Sprite
Add sprite exporting ( #29874 )
2024-07-31 11:14:19 -04:00
Stack
Replace DetachParentToNull() with DetachEntity() ( #29992 )
2024-07-13 20:59:33 +10:00
Station
Space Ninjas auto-toggle internals after spawning ( #25083 )
2024-05-03 11:24:21 +10:00
StationRecords
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
StatusIcon
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Stealth
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Sticky /Visualizers
full sticky prediction ( #30230 )
2024-08-09 09:36:15 +10:00
Storage
Revert "Storage UI V2 ( #33045 )"
2025-02-05 14:13:06 +01:00
Store /Ui
Bug fixes for Store UIs with multiple currencies ( #33565 )
2024-12-16 14:57:11 +03:00
Strip
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Holopads ( #32711 )
2024-12-17 20:18:15 +01:00
SubFloor
Allow t-ray to penetrate carpets and puddles ( #25276 )
2024-02-16 16:37:56 -07:00
SurveillanceCamera
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Tabletop
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Telephone
Holopads ( #32711 )
2024-12-17 20:18:15 +01:00
Teleportation
Add teleporter logs ( #13375 )
2023-02-17 01:27:43 +01:00
TextScreen
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
Thief
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Throwing
Improve throwing precision ( #29726 )
2024-07-08 19:03:53 +10:00
Tips
silent footsteps for ninja ( #33280 )
2024-12-23 15:24:09 +01:00
Toggleable
Candles ( #21087 )
2023-11-03 22:53:51 -07:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Traits
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Trigger
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
UserInterface
HOTFIX: Fix lineedit focus ( #34621 )
2025-02-06 16:14:55 +01:00
VendingMachines
Enhance Vending Machine UI: Adjust Minimum Height for better User Experience ( #32851 )
2024-10-16 23:34:31 -05:00
Verbs
Entity menu lookup changes ( #32395 )
2024-09-23 17:28:42 +10:00
Viewport
Revert "Update ScalingViewport for Engine PR ( #28786 )"
2025-02-05 14:15:22 +01:00
VoiceMask
Voice Mask refactor ( #30798 )
2024-09-26 18:55:59 +02:00
Voting
Allow votekicks to be initiated in the lobby ( #32528 )
2024-10-31 21:52:55 -04:00
Wall
Make shuttle walls/windows constructable ( #19255 )
2023-11-20 17:20:24 -08:00
Weapons
Fix hitting through directional windows (and more!) ( #34793 )
2025-02-02 23:03:31 +01:00
Weather
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Wieldable
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
Wires
Fix layout on wires UI ( #33714 )
2024-12-04 21:13:22 +11:00
Xenoarchaeology
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
Zombies
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Remove some wayward folder includes in the `csproj` ( #31244 )
2024-08-22 13:19:29 -04:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
STAThread client content start ( #34212 )
2025-01-15 01:07:24 +01:00