Delta-v/Content.Client/GameObjects/Components/Body/Mechanism/HeartBehaviorComponent.cs

13 lines
390 B
C#

using Content.Shared.GameObjects.Components.Body.Behavior;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body.Mechanism
{
[RegisterComponent]
[ComponentReference(typeof(SharedHeartBehaviorComponent))]
public class HeartBehaviorComponent : SharedHeartBehaviorComponent
{
public override void Update(float frameTime) { }
}
}