Delta-v/Content.Server/AI/Utility/Considerations
DrSmugleaf dd385a0511
Change all of body system to use entities and components (#2074)
* Early commit

* Early commit 2

* merging master broke my git

* does anyone even read these

* life is fleeting

* it just works

* this time passing integration tests

* Remove hashset yaml serialization for now

* You got a license for those nullables?

* No examine, no context menu, part and mechanism parenting and visibility

* Fix wrong brain sprite state

* Removing layers was a mistake

* just tear body system a new one and see if it still breathes

* Remove redundant code

* Add that comment back

* Separate damage and body, component states, stomach rework

* Add containers for body parts

* Bring layers back pls

* Fix parts magically changing color

* Reimplement sprite layer visibility

* Fix tests

* Add leg test

* Active legs is gone

Crab rave

* Merge fixes, rename DamageState to CurrentState

* Remove IShowContextMenu and ICanExamine
2020-10-10 15:25:13 +02:00
..
ActionBlocker Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
Clothing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Combat Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
Containers Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Hands Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Inventory Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Movement Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
Nutrition Fix AI con crashes (#2119) 2020-09-22 14:28:37 +02:00
State Fix AI shutting storage crash (#1344) 2020-07-10 17:27:36 +02:00
Consideration.cs More FloatMath -> MathHelper from merge. 2020-08-20 20:34:32 +02:00
ConsiderationsManager.cs Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00
DummyCon.cs Refactor AI considerations (#1278) 2020-07-08 01:37:35 +02:00